the wagons were nonexistent
d1 was almost a 3-way tie between two players and no one, each with 2 votes, and then 3 1-vote vanity wagons (ended up voting out the more inactive player)
d2 was 3 votes on a wagon that sat most of the day with 2 votes and like 5 1-vote vanity wagons
d3 the lovers both voted carbon (who was lying about her role) & mafia stacked to hammer and win by shooting the lovers
the vote choices themselves were like fine, but it was just the general stagnation I think. (and desperado not shooting despite almost being flashwagoned in the last minutes of both d1 and d2. desperado is a totally new role to qbcord though, so they didnât know how to play it.) d3 massclaim would have put a lot of pressure on wolves.
town was doing fine the last game, so this is probably tutuuâs fault (because I made each day only 22 hours long)

