26829th poster gets a cookie (cookie thread (Part 7)) (Part 11)

Okay what happens if the disk fails or becomes encrypted from a ransomware attack or the file system becomes corrupted or the file becomes otherwise inaccessible?

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What if you need to log into an account somewhere other than your house and you don’t have access to your PC?

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Hypothetical question for the game mods:
Suppose a player “Player X” is spectating a game. They don’t have any special acces to any secret chats or other game-related channels for spectating. They’re reading the game thread as anyone who has an account is able to. Player X is a reasonably competent Mafia player, and is able to work out for themselves who they think belongs to what alignment.
The game host announces that they’re looking for a replacement of a player that Player X has high confidence is town.

Is is against the rules for Player X to replace into that game?
Should it be against the rules for Player X to replace into that game?

My argument is that it should be. Given that we don’t normally allow players to choose their alignment pre-rand, we shouldn’t allow players to choose their alignment post-rand, even if they only have a probabilistic method of doing so. Additionally, in the event that Player X is wrong and they rep into a scum slot, they still have a very town-like thought process that they can use when playing the game as befote they entered the game they didn’t have an agenda for deliberately misrepresenting game events to fit a particular narrative. This would be like playing a game as Mafia without ever looking at your role card, which is definitely against the rules. In fact, if we tweak the setup such that Player X has high confidence the slot is mafia, then they may be intentionally trying to subvert this “no playing without knowing your role” rule.

But that’s just my thoughts, and I’m not particularly smart. What are y’allses thoughts?

not applicable, tutuu does not go outside

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Moderators have no way to prove whether someone read ahead when they subbed in unless they make it obvious themselves which someone consciously breaking this rule could avoid. Without an admission, moderators would need to like check server logs to see if their IP viewed the thread before they subbed in? That kind of forensic analysis is time consuming and that level of logging may not be enabled by the default and the logs themselves may not be accessible to non-admins which adds another layer of logistical friction. It being a pain to actually investigate that is just going to make moderators not want to investigate it unless there’s a compelling reason to do so which feels unlikely because—

On the question of game integrity and player experience, it’s really not that big of a deal. Substitutes can absolutely come in and dominate for a variety of reasons especially if they’re highly accurate or what have you, and may be able to be highly selective about when they volunteer to sub in, and these can absolutely negatively affect both game integrity and player experience. The problem is, someone not playing the game is just significantly worse on both counts. Subs suck generally, but they’re the best of bad solutions to a worse problem. Having this weird, nigh unenforceable rule about subbing in only if you’ve read nothing would likely just lead to fewer players able to sub-in which is just a worse world to be living in. And this is just accepting your premise that it’s abuseable, which I don’t really agree with, but it’s still better than the inevitable alternative of fewer players able to sub-in which leads to more modkills or slankers left to continue not playing the game they’re already not playing, both of which are worse than subs.

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clearly it does work or else i wouldn’t have seen it forty billion times

what game/where’d you get it from

Thank you for your input, I agree that the real world can be messy wrt actual investigation of what really happened.

For our hypothetical, let’s say that Player X is doing this for the love of the metagame (that is, testing the rulebook’s patience) and are fully willing to tell either the game or the moderators what really happened. (We presume that it is obvious the given setup is true.)

I also agree that in practice this tactic likely has little practical use. The average player isn’t that good at Mafia. And in any case, we live in a world where we’d prefer bad subs to no subs at all, because again the average player isn’t that good at Mafia.

Again for our hypothetical, let’s say that Player X is very good at Mafia. Maybe not the best player possible, but they are good enough to accurately pin down everyone’s alignment 50% of the time using nothing but Day 1 chatter. Very unrealistic to be sure.
We also assume in our hypothetical world that good sub players are plentiful enough that we can filter off the bad sub players.

Under these very specific (and quite frankly unrealistic) conditions, what would the rules look like?

I’m not sure what we’re trying to get out of this exercise. Are you trying to construct a scenario where such a rule would be useful? I could guess everyone’s alignment with 75% accuracy at the end of day 1 by just guessing “town” across the board so I’d say our hypothetical player isn’t anywhere near good enough to be worried about.

(Edit: In a 13er where a villager dies day 1 and there are 3 wolves, even if we’re wrong on all 3 wolves and say 3 random villagers are wolves, that’s still only 6 wrong guesses out of 12. 50% is the accuracy floor for the end of day 1. My point is, I don’t care about this player subbing in. They would need to be incredibly accurate for me to start caring and then we’d need to ask if there’s a meaningful difference about them starting the game at rand and subbing in if they’re that good. Instead of banning that particular player or trying to force people to not read the game before subbing in (which like they could catch up so who cares if they’ve backread or not?), I would rather just ban midday subs and force them to happen within like an hour of EoD, so wolves have a chance to kill whoever it is. I wouldn’t actually support that to be clear, but I would do that before I would ban reading a game before subbing in. I would do many, many things before banning that.)

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I cant remember my password

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tbhtbhbthbthtb I’m surprised you don’t write it down on paper instead

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also thbthtbhtbthb if you do want to go the route of cryptic messages you can always do cursed steganography…

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[this is not necessarily more secure but it would be funnier]

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I have it in a notebook too yeah

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eg this image:


secretly has:
image

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in the sense that if I found the program I used to modify the original iamge, I could make it decode it and turn it into the bottom image

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Qhat the hell :sob:

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(provided fol didn’t compress it, I guess)

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yeah it’s a fun thing you can do
I made it for a cryptography assignment

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I had a professor once tell us about a driver he wrote that could read/write data in a disk’s slack space in order to hide it.

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