You don’t just happen to find a group that plays like that though
You have to go looking for it
example?
funger too, i think
i hear “run and bun” is super good and hard if that’s what you’re looking for?
you need a pokemon calculator which shows you what all the trainers have and you have to route a way to beat them with your pokemon
I would kill to have a game thats just pathfinder 2e combat
i mean I guess divinity original sin 2 is close but like
its also a huge game and everything gets set on fire (not an exaggeration)
funger eh
with funger you have to separately deal with the bullshit that the game throws at you
oh
I’ve done them for D&D 5e
Well, not DM’d for them
But I have played in them
Either goes the way of ‘get as far as you can’ or ‘get through this series of really hard fights’
a fight example
do you have any in your mind
setup or enemies or whatever
i’ll see if I can’t dig up one of the encounters
you’re basically just looking at high numbers and high quality of enemies to make a difficult encounter
you can obviously just spam enemies with save or suck abilities and statistically guarantee a wipe
the goal is to not do that though
funger is a puzzle game, let’s be real
i imagine most comically difficult turn based combat games are
the hardest turn based game would probably ask the play to use consumable resources really well to inch advantages forward
like the highest tier of knowledge check
the thing that turns funger on its head is how strong just…not fighting enemies is
whenever I look at kaizo pokemon games I really do get that impression
they also just flat out don’t look fun but I digress
kaizo pokemon is definitely a choice
peak difficulty in turn based is like
self imposed challenges
the standard systems of most games break the fuck down when the numbers are pushed hard