6767th poster gets a cookie (cookie thread (Part 7)) (Part 11)

Irish accent daunts me, but so does british scottish and welsh. Aussie too. American southern too. American non-southern is the only one I think I can comfortably understand clearly. And broken bulgarian English I can understand pretty well too lol

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I feel like every time I try and do an accent, it converges into the one accent that mixes all of them up.

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My accent is apparently Scottish. I don’t think ot is Scottish. I do not have family from Scotland. I did not grow up speaking English first. My first teachers of English were not scottish.

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now hold on a second lemme hear this

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ur good i dont understand scottish people 5 miles from me

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Another time im in a meeting remind me

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why are you on your phone in a meeting

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like ā€œpeople complain about swiss german being uselessā€ primary language

check around

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keep in mind i am not from Switzerland and thus have very little idea
i thinkkkkkk it’s a secondary language that’s very often used

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why am i waiting for a correction like anyone here is swiss

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It started when i sent that its over now

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i actually live in switzerland

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do we have a timeline on when beatings 5 is happening tbhtbh
it’s mafia dead season (sample size of like 3)

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Frieren’s ahead of us on the queue, so after that.

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i thought beatings were over

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eternal damnation :pensive:

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not until townplay improves…

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what

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Ikr

Random monologue about Zone's view of FM Ability Classification as of late January 2026
  • Kill
  • Block (subclass Protect, Immunize / Permanent Negate)
  • Redirect
  • Inspect
  • Observe
  • Vote
  • Communicate
  • Role-Change (subclass Power-Gain, Copy)
  • Support / Bestow (subclass Curse / Debuff)
  • ā€œInformā€ (subclass Deceive)
  • ā€œMechanicā€ (subclass ā€œRule Changeā€, Event)

Hm… Yeah, I guess I don’t have Bus Drivers anymore in my list of common typing. I don’t like ā€œindirectā€ abilities. (E.g., you target X, but affect anyone else targeting X.) Even more so when my memory has been failing me as of late.

Investigative got divided into Inspection and Observation for further distinction. (Former checks the target; latter checks the target’s actions / visits.)

You’d think that the two still falls under Informative, but… I feel like I should separate these classes. Because Informative could be some sort of superclass above any class.

Examples:

  • You get killed? You are informed about your death.
  • Your action got blocked? You are sometimes informed about your failure.
  • You actively double your vote weight? It gets informed in public. (If not, then it should be.)
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