6767th poster gets a cookie (cookie thread (Part 7)) (Part 11)

think it was 3

we did that. it was called random dummy wrrr.

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I would not say adding RNG was my only aim, but I did incorporate RNG into Kakegurui Mafia.

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Im literally addicted to elden ring atm and just went on reddit to get advice on how to have good weapons/stats and discovered i currently have the noobiest most clowned on build ever :disappointed_relieved:

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From an external view, Elden Ring discourse seems to be, ā€œWow, can you really say you ā€˜beat’ Elden Ring if you used weapons? They’re overpowered and make the game trivial and for babies. You have to beat it with just your fists to punch the bosses.ā€

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remember to do your part and vote the same as atlas in the fol voting week

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Tituunus

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Theres also like 0 ingame explanation for how things work so its very easy to just have bad setup if youre not used to those kind of games

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dont listen to the haters, build dex (i have no idea if dex builds get clowned on in elden ring as much as they do in dark souls)

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I’m moreso thinking like giving every role a wheel that they spin to determine their action that night
And adding a general wheel that affects the game as a whole.

we did that it was called dicey dungeons

And the eliminations are like an exponential raffle.

we did that it was called random dummy wrrrr

I also do not remember seeing the games in question so joke’s on you

things can exist beyond your observation
it tends to happen that only children fail to understand that

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I didn’t know Atlas is into complimenting people’s youthness

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I have no idea what I’m even trying to prove at this point.

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The point is I randomly decided to design like 90% of a game where most of it involves RNG.
Because I don’t have much better to do right now.

Definitely not a well-balanced game, but one that could at least be somewhat interesting.

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Reminds me of the hit aops role

length spoiler

You are a Professional Jobber, a member of the Green Team.

You are 2-Shot Bulletproof.

You have 4 abilities: Cop, Doctor, Roleblocker, Vigilante

Every night you may use any combination of those abilities. However, the more abilities you use, the more likely it is for you to screw up.

1 ability used:

50% chance success

50% chance no action made

2 abilities used:

50% chance success

25% chance no action made

25% chance you target a random other person instead

3 abilities used

25% chance success

50% chance no action made

25% chance you target a random other person instead

4 abilities used

25% chance success

25% chance no action made

50% chance you target a random other person instead

Random.org will be used once to determine what happens. If it is a success, all actions succeed. If it is a fail, then all actions fail. If it is a hit random person, all actions will hit a random person which will be separately determined for each action.

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