I ordered the panera “you pick 2” even though it’s inefficient… I probably should’ve gotten the 2 full meals and saved the rest as leftovers so I would have morning food
But it was thirty dollars that’s sooo dollars
Like that’s a crazy amount of dollars
I got a sticker that says “Future [May University] Scientist” and I think it’s sooo funny so I put it on my waterbottle
Also a math club sticker
when i’m in a being overpriced and mediocre challenge and my opponent is panera
I can spend university scrip on it which is the valuable thing
that’s what you wanna see in a tossup
why don’t we spend time reminiscing about the past
yesterday or day before yesterday I forgot that I shot may in a 50p anon game
I killed both marluxion and may
plot armor is insane
you’re really showing your privilege
7 minutes later almost trip and spill marinated chicken all over me
plot comedy strikes again
i’m reading the old tommygun op
Melee Damage - 1 + (agi + R.S) + (phy•2) + (wis•.5) + (surv •1.5) + (wp + wp status effect) - (Downtrodden [Downtrodden [Roll a 1d20. If you roll less then or equal to [2/4/6], you will deal that much less damage, •.5])
Ranged Damage - wp + ([surv + logi + reaction] • 1.25) + ([wis+agi] • 1.5) + (wp status effect) - (Downtrodden [Roll a 1d20. If you roll less then or equal to [2/4/6], you will deal that much less damage, •.5])
Sharpshooter Damage - wp + area* damage multiplier + ([agi + logi + R.S] • 1.25) + ([wis + surv] • 1.25) - Downtrodden [Roll a 1d20. If you roll less then or equal to [2/4/6], you will deal that much less damage, •.5])
Magicks Damage - wp + ([inn + wis + surv]) + ([chrm + comp + add] • 2.5) + (inf • 3) - (Downtrodden [Dice roll. A 2/4/6 out of 20, per rank, will make you do 0.5 • less damage.])
Magic Damage - wp + ([inn + wis + surv] • 1.25) + ([chrm + comp + add] • 3) + (inf • 3.5)
Gun Damage - wp (r)
Accuracy - 40% + (agi•3) + (inn•9) + (add•2) + (wp) + (surv•2.5) + (wis) - (Downtrodden [Roll (1/2/3) 1d5’s. On a 1, lower your accuracy by 5%)
Health - 40 + (end • 5) + (comp • 3) + ([surv + phy] • 2)
Magicks Pool - 0 + (wis•4) + ([awa + inf] • 2.5) +([Comp+ Chrm] • 2)
Magic Pool - 0 + (wis•2.5) + ([awa + inf] • 1.5) + ([Comp+Chrm] • 2)
Dodge Chance - 0 + (Agi•4) + (R.S•2) + ([Awa+Inn] • 1.5) + (Surv)
(debuff(s)%) - debuff(s)*
Damage reduction - (Armour)
*1 - Area refers to Area on the body. I.E, a shot into the heart will do a lot more then one in the lower arm.
*2 - Debuffs come in all manner of types. At base, each player starts the game Prime, and it goes from there.
how much hate could one person have to make this
for the record: i calculated this basically every time. why.
it’s not hard mathematics! it just looks like it sucked!
who knew: telling your players one skill wasn’t useful would lead to them not spending points upgrading it