It is only slightly better than cop13 in my book
terrible turbo setup just run joat10
Champs loves their shittily designed 15ps so this isnāt even the worst 15p Iāve seen designed
Yes you are right though that this is significantly townsided because mafiaās ācounterplayā options to PRs donāt even counterplay them. It is objectively correct to put roleblocker instead of jailkeeper on mafia itās so fucking weird why they didnāt make that choice
PRs being excessively durable if they claim on the correct day is unreasonableā¦but jailkeeper hitting mafia after outing itself is just a big oof tbh
11v2 is the optimal balance point for mountainous
Consider, however, that 11v2 mountainous is fucking terrible
But yes
Standard numbers are:
11v2
12v3
15v4
iirc
Genuinely all this setup needs is 1, maybe 2 shot roleblocker instead of the scum 1-shot jailkeeper
2 pr 15p 12v3 is already the āāidealāā balance of mafia needing to miselim 50% of non-pr town
I think this is a huge design trap because the optimal form of the 2 pr 15p 12v3 is
named townie
named townie
vt 10x
mafia goon 3x
Anything else you give town can actively jeopardize that balance
geyde is like the gordon ramsay of mafia setups i adore reading them talking shit about everything (i read their posts in gordon ramsayās voice too) its too good
The best basic bitch mafia setup is vig10
Unironically
i like to think of geyde as the saul goodman of mafia
Weāre like 250 posts off right
God what the fuck am I supposed to talk about I was sure Iād start ranting about something when I made the initial questionpost
chupie
chupie
the only role I want to run a serious game designed around is mafia drug dealer (can give a player any feedback they wish)
The issue with constructing something around this monstrosity is that itās blatantly a terrible