Elements [3.5/7]+1 Ruby, Magnus and JakeTheWolfie wins.

Round 31 starts

Actions are locked

Results are postponed because of an in-game effect.

(It might take a while to confirm the results.I’m sorry for the inconvenience.)

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Effect is resolved.

Results will be posted in a few minutes.

Memes 1 bid on illusion.
Memes 2 bid on dark.
Ruby casted a spell.
JakeTheWolfie bid on fire.
Magnus casted a spell.
Litten bid on fire.

Demon 2-4 casted a spell.
Young Master bid on air.

–
Memes 1 gain 2 illusion
Memes 2 gain 2 dark
JakeTheWolfie gain 1 fire
Litten gain 1 fire

Lesser air golem 1, 2 and 3 joined the game.
BOOM’s effect deals 0 damage on them.

A player got hold of a rule element. A specific spell’s cost is rerandomized.

@katze joins the game. They hav a different wincon then the original players.

BOOM’s effect:
katze takes 3 damage, Ruby takes 3 damage.

Ruby gain 2 wild element
Leshy attacked JakeTheWolfie, JakeTheWolfie takes 1 damage. (25%)

Round 32 starts.
For fairness’ sake.
It will end 2022-10-21T17:00:00Z
Unless everyone give an action before 24 hours before that.

katze
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katze

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@katze hey, what’s up? How did you get here?

/can the game

@Marluna @Whysper i forfeit

@Litten
@Apprentice
@Ruby
@Magnus
@JakeTheWolfie
@ElizaThePsycho

Thanks for the fun times! But one thing is competing against players and the other is competing against players and the host too!

Yes, I really trying to sabotage my players, but honestly I think this was a miscommunication from both of us.

@Ruby
@Magnus
@JakeTheWolfie

And I guess

@Litten
@katze

Anyone else want to end the game?

That was sus

I told you from the start who our real enemy was

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Whether you did it intentionally or not, yes you did.

There is no excuse, the game is really low effort, you have a co-host, how hard is it to make sure to process the actions accurately?
How hard is it to confirm with us the nature and rules of our spells?

And now you introduce a new player? How long do you think i wanna play this game for?

Forget you man.

I don’t think the game needs to be canned. I think the game needs to be sped up. I remember co-hosting a bastard game with eevee at one point, and for reasons that I shall not get into, the players agreed to execute one of the hosts. This allowed me to alter any of the rules of the game that I wanted to.

The main problem the game was having was that 1. The mafia weren’t killing anyone, they kept forgetting to submit actions 2. The game was going way too slowly. The way I fixed the problem was rather extreme, I added in ITA’s and made the phases 12/12, but it worked in speeding up the game. I think something like that is necessary here.

I also think that as a host, if you need to sabotoge the players, you probably are doing something wrong. I think it’s better to incentivize players to murder each other, rather than making their plans fall flat. For example, it was unnecessary to have boom kill all summons, anyone could see that Jake was a threat there and make plans to sabotoge his efforts by controlling one of the golems.

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And even though, I think time may in some cases incentive people to murder each other (I want the game to end, so let me murder everyone might be someone’s thought process), in general I think it just leads to apathy

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The problem with this, that I need an active co-host for that one. The current 1 round/day is due to the promise I gave to Whysper, that they need take action only in extreme cases. (like when a random roll screwed a player way to much, and I needed their confirmation that It wasn’t a modbias.)

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You don’t need to speed up the time it takes for a turn to be completed. Increasing the rate that elements are gathered can accomplish this, or decreasing the cost of attacking spells, ect.

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