| OFFICIAL ROLE DOCUMENT, DO NOT QUOTE/SCREENSHOT |
catbae Mafia Stranger
"You do remember why you are here, right? Or have you lost something? Something very important to you."
The Prime Minister received a glowing recommendation of Void Stranger, one of your favorite puzzle games. Unfortunately, there are no video games on Planet FoL (that’d distract from mafia), so she appointed you to a position dedicated entirely to reenacting the complete experience of Void Stranger such that she can experience it herself. After her twentieth time falling into a hole, she fired you, turning you against the Council… though you are not in contact with the mainstream Saboteurs.
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You start with 0 Void Charges and 0 Stranger Charges. At any time, you may spend Nyaluminum to immediately gain an equal amount of Void Charges or Stranger Charges.
Void Stranger — Passive | Sealed
You do not know the mafia team and are not in mafia chat. Mafia chat knows that a lost member of the team exists, but not who you are or what your abilities are. Your abilities start partially redacted.
At the start of each day, gain a Stranger Charge.
If an ability would add you to a neighborhood or view your role in any way, it fails and you gain 1 Void Charge and 1 Stranger Charge.
If you would be killed by a mafia-aligned player’s killing action, the kill fails, they are told you flickered away, and you gain 3 Void Charges and 1 Stranger Charge.
Recall — Passive | Sealed
You receive the Mafia Factional Abilities once all other mafia-aligned players have died.
Locust Idol — Immediate | Multitasking | Sealed
Choose a Birch Tree or Void Rod ability which you have run out of shots for. Spend the indicated amount of Void Charges to regain 1 shot of that ability.
Lost Memories — Immediate | Multitasking | Sealed
Target a player and choose a redacted section of your abilities. Spend 1 Stranger Charge to decipher that section and learn that player’s alignment.
Birch Tree — Immediate | Day | Sealed
On Day 1, you may use one of the following abilities. On Day 2, you may use two of the following abilities. On later days, you may use all three. You may only use each ability once per cycle. You begin with 1 shot of each ability.
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Target a player: they die. This cannot be used on Day 1. If this would kill a mafia-aligned player, the ability fails and your shot is not refunded. You may only recharge this ability once. (3 Void Charges)
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Target three players: learn their alignments. (2 Void Charges)
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Target a player: they gain 2 Nyaluminum. If they are mafia-aligned, they also receive every piece of feedback you’ve gained since your last use of this ability, put through a substitution cipher. (1 Void Charge)
Void Rod — Night | Sealed
On Night 1, you may use one of the following abilities. On Night 2, you may use two of the following abilities. On later nights, you may use all three. You may only use each ability once per cycle. You begin with 1 shot of each ability.
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Target a player: learn their entire role, including their alignment. (2 Void Charges)
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Target a player: roleblock their abilities. (2 Void Charges)
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Target a player or yourself: roleblock all abilities targeting them. (2 Void Charges)
You win if no more threats to the Mafia exist or nothing can prevent that from happening.