FoLermon: Ultimate Showdown - GRAND FINALES - 2/8

@Ash @Daeron

Ash:

Arctic uses Argue on MapleMay
Squirrel uses SqueakSqueak on MapleMay


Daeron:

nbowie uses tutuu sucks on Squirrel
MapleMay uses Cat Gif on Arctic


rolling for who goes first between arctic and nbowie

1 - arctic
2 - nbowie

also rolling for who goes first between squirrel and maplemay

1 - squirrel
2 - maplemay

@discobot roll 2d2

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:game_die: 1, 2

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I believe the resolution is MapleMay going down (90 from Squirrel 30 * 1.5 * 2 + 22 from Arctic 30 * 1.5 * 0.5) while Arctic and Squirrel take 45 damage each (Arctic goes down to 10 and Squirrel down to 55)?

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Ash:

Arctic - Fainted
Squirrel - 55/100
Bench: ???
Bench: ???

Daeron:

MapleMay - Fainted
nbowie - 55/100
Bench: ???

@Ash @Daeron who’s replacing?

arctic is smug so takes double damage from cat gif which is troll

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Oops.

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Bring in Beancat.

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well daeron has 1 choice only haha oops

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Is it Daeron himself?

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Oh wait

This might actually be relevant

So for the future, if we have a double K.O, I will ask people to submit privately. Noted!

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Ash:

Beancat - 100
Squirrel - 55
Bench: ???

Daeron:

carbonated - 100
nbowie - 55

@Ash @Daeron next turn is ready to proceed, feel free to submit when ready

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could have more tie breakers like using a lower power attack

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We might just need to add a base Speed stat for future games that your missing Health is added to.

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the implementation i was suggested was each player assigns a speed of 1 to 6 to their mons, and that is public. and that only decides ties. so basically each 4 mon will have a public separate speed. so the amount of ties will be reduced four times

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i was thinking of something like that, my idea was each one having a speed value that’s unique, so 1-48 but that might invalidate low health? idk

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that is simpler

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Do the 1st pokemon on the field just have priority over the 2nd pokemon?

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No?
Can you clarify?

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No if it’s a serious question, I’m not sure I understand. Unless it was a joke about the RNG

@Daeron, you’re up.

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