the problem is that is eimm’s mechanics are too strong, and will overtake the roleplay’s
like if you tried to make botc a roleplay, for example
the problem is that is eimm’s mechanics are too strong, and will overtake the roleplay’s
like if you tried to make botc a roleplay, for example
exactly, you are in charge of the roleplay front
There was a game i think would be funny to host in which the host is the Evil Villain confronting their minions on why the fuck they failed their mission
So naturally the minions throw eachother under the bus
paranoia: the post mission interrogation
me when lanky and stubby fail yet again
I’m eating so many wings
I ate 2 rounds of wings
are the wings good
I think wings are pergfect they are small enough to where I can take like most of it and eat most of the wing and then put it down and keep doing this
I wonder if it’s possible to have roleplay become a mechanic in and of itself.
If you, say, give Player A’s flavor card to Player B and tell both players that they get a buff if Player B correctly identifies Player A, you’ve encouraged roleplay through mechanics.
they are buffalo so I’m not a wing expert but they taste good to mme
it easily is mhm
magnus archives…
AHH i wanna go to mag fest so bad its unreal
whats magfest
convention
for what
oh mtg