not resolving chomps and lol together just doesn’t feel as safe on the off chance it’s the other way around
I keep coming back to ypou dieing n1 first game and it makes no sense unless you are mafia and mafia knew no setup.
We also executed Chomps already Hippo. So if we execute you , I kill Chomps, then execute lol again and still get a result of 1 for the next loop if we have a next loop,which I somewhat doubt, but anything is possible, then that’ll confirm you as town and lolas mafia Hippo.
I think Jarek’s “kill lol and chomps both” plan feels far safer, no?
Jarek if we resolve chomps and lol we have to be 100% certain the third person we kill is mafia. Who is the person you are 100% sure is mafia?
For us to kill just chomps and leave the other half alive you have to be 100% sure that they’re mafia. It is impossible for you to be 100% sure anyone in mafia.
maybe
but eh
Why take the risk that you’re wrong and lose the game
i think lol is probably town and was just acting on imperfect information
Ok but we have a 1 in 2 chance in killing the correct mafia in lol/chomps and a 1 in 8 chance of killing the mafia outside of it.
It is better to take 2 shots at the mafia outside of lol/chomps.
or unless they thought leafia would kill me, or unless i was mostly correct, or unless they thought i was some role they’d want dead (lol), etc etc
they did, after all, get my action right
unless mafia have a built-in Learn Who Was Targeted…
oh that’s a good catch
Mafia would be told setup at start of game I think
If you’re town you know more townies than I do between the people who were executed on the first loop (confirmed town) your own role and the 2 power town roles (vig and myself)
I don’t know if you’re town so I actually get less people to trust than you do
sure but that doesn’t fundamentally destroy reasons you’d want to kill somebody? the fact you’re pushing this angle rn is proof of that 
I think this is what has happened. Mafia are Orange and Chomps @Jarek
N0 of first game mafia are told the following:
You have to survive 3 loops of the game which ends eod 2. Each loop, town are told how many executees are town. If during any loop both mafia die, you lose. Each night, you must kill someone.
D1 of first game, Leafia claims vig and strongly hints at killing Orange. Orange realises, hey, as mafia we can just night kill me tonight. This both clears me as mafia and implicates Leafia. All that needs to happen is for Chomps to survive tomorrow (and they were in a good spot first loop) and mafia will be in a good place for rest of game.
the issue is we’re just shunting that risk since it guarantees one of our kills is on town