Millennium Theory - Anomalies Victorious

i was very guilt ridden at this point and thought town would probably want achro over me lol

I love how you were guilt ridden and I was sat there actively pushing for his execution and then blamed him when he flipped town and continued on my merry way

2 Likes

Well okay slight addendum - if the speaker isn’t trying to persuade anyone, then it’s not really AtE imo. Which in 99% of the cases is persuade to be townread, but you could AtE as a persuasion tactic to get people to sheep you

I once got so into faking being town i forgot i was mafia for a post and tried to tough love rally town who was not doing well while getting swept by my team.

Again i can understand not liking me just dont take it out on others.

I said not fun for a reason

1 Like

It can be perfectly fine with a good amount of maf kp but

1 Like

I tried… I genuinely tried saving you.
However I also knew that any attempt at saving you would have the opposite effect, so all I could do was apologize.

Nngh… Fair point…

Does this mean that fun setups always follow the trend of a “balanced” ratio?

I would say that early game mafia suffers from the worse ratio fun wise but as the game goes on their pain is lessened, I would say town doesn’t benefit much early from a good ratio (additional town) fun wise, but, end/middle game town benefits more from this ratio

Requesting confirmation: Do these refer to the same thing? Because reading your post in its entirety, I interpret the first half of your message as “mafia suffers in setups with more mafia”.

With more town. Worse ratio (for wolves) first, then good ratio (for town). Same 14v3 ratio

2 Likes

I think

1 Like

With 13v3v1 it’s like, while the literal actions may be balanced if all else equal, it’s hard to overstate the social misery of being down in the ratio in a thread full of villagers or village-adjacent people

1 Like

It just becomes harder to get the executions you want, harder to get actions where you want them, harder to shut down strong players and get your head in the game. And you’re down a teammate to commiserate with!

Even 13v3 plus an extra N1 kill plays differently from 12v3

2 Likes

It’s not like it’s impossible or can’t be done, the winrate is probably still there, but as a wolf it’s more fun to have more teammates, and as a villager I don’t like hunting a smaller mafia as much either

2 Likes

…okay. The point has been made.
(On a side note,) I won’t make a 13v3v1.

However, I did gain an idea out of this discussion.
Whether it is enough to form a new setup is another story though.

1 Like

Yeah the additional town is not felt until later for town while mafia are always aware of the lack of an additional mafia

4 Likes

17ers on gamefaqs were usually 12 v 5 because we as had a zealous belief that mafia being under 25% was a crime.

No wonder our community are monsters we really threww both factions into the deepene to produce a 50/50 win rate

2 Likes

…say Kyubey.
What is in your opinion the optimal amount of MLs Town should be able to afford, before reaching XYLO?

I’m not a setup reviewer or balancer

3 Likes