[Misc] Arcane Trickery UPick - Design Phase - 8/8

update: gonna scrap that. its too limiting, and ultimately it ends up too subjective on what changes “baseline” rules when we are imagining “magic”

instead, i will just individually tinker with every ability to try to not make it unfun/broken. that will be better i think

so the only 2 rules set in stone remain:

  • can’t influence opponent magic detection ability (ur ability can’t be hidden)
  • can’t team up with other players and exchange information
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shame marissa is ingame. i could’ve called on her otherwise…

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U can call on me i’ll forget to respond

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you really know how to inspire confidence

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/spec

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