14, and 16 when using demoralize in combat (assuming aret allows something, im about to dm them my build)
cheese and rice tutuu
whats that
oh jesus christ
here is my sheet, i think im done w everything (unless i made an error and id have to correct it)
edit: nvm im changing more stuff
is there anything that allows you to have a higher skill rank than you do level?
The Favored Class Bonus which you gain 1 of every time you level up (and once at level 1) lets you pick either:
- +1 max HP
- +1 skill Rank
- +1 in some benefit specifically for your race + class combo (for dwarf fighter for instance it was CMD when resisting bull rush)
half-elves gain 2 FCB instead of 1 every time
well ok not exactly
your starting class. is your favored class. so you only gain these if u keep putting points in this class. not when u multi-class
so if you multi-class as a non-half-elf, you only gain FCB when u put points in ur starting class
and as half-elf you pick 2 classes at the start, so you could multi-class and gain full FCB
WAIT IM DUMB
the table automatically gave me +1 skill once i put +1 in that field for FCB
so yeah ty @Atlas i accidentally cheated oops. i didnt know it automatically gave me a skill point already
so basically the idea of my character is that i use this feat:
in conjunction with this trait:
to constantly automatically inflict shaken on the enemies (using a free action)
and when i crit i frigthen them for 1 turn instead (which is the same, but it makes them run away from me)
and then id build just a normal fighter. and i can help with intimidate out of combat. normally intimidate scales with CHA but in this build i removed the CHA scaling and replaced it with INT scaling, and then later ill add STR scaling. so im an ugly scary thug half-orc that will bully people (just like me irl)
what no you’re not a thug in real life
talk to these guns

oh i just found out free actions are different from swift actions
swift action - once per round
free action - fully unlimited
In true tutuu fashion he posts this as a build that entirely does nonlethal, and thus not real, damage.
(Ftr the tech here is actually quite helpful at first glance and is a good build)
wait Blade of Mercy is a 3.5 trait oops i didnt see. so i might need to change the build. i can still do it it just wont be with this
ill just use this instead. also extra rogue synergy with sneak attack, i couldnt use it before
yeah i like this better actually
considering swapping to 7/16/12/12/10/18
probably gonna go ahead with this, we have plenty of melee characters and my first levels are gonna be weak anyways so





