(Ah. Didn’t notice that was a doorway there. My bad. )
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(leafia how do you have minus five on acrobatics anyways)
(It’s not exactly my strong suit.)
(armor)
(course you’d kn-)
(Exactly. It’s a +1 due to ability score and a -6 due to size and armor.)
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((Scale Mail gives -3 Acrobatics, so there’s at least half of the -5 modifier.))
((Okay, so. From what I understand: Zelsh’s roll isn’t 5 or less, so he doesn’t automatically fall prone. However, he still would have to roll a Reflex save to actually not fall for real.))
((…what’s the DC though? 10 again?))
((Okay. 17 ought to be enough to ensure Zelsh doesn’t fall. However, he can’t move anymore, so he ought to currently be one tile to the left of Bugibugi. …can Zelsh make a ranged attack?))
(No he can’t.)
(Zelsh also has a heavy wooden shield too)
((D-Does that mean that you end your turn there? Asking @tutuu to double-check; is there nothing Zelsh can do with his standard action?))
(i am refraining on saying anything since i’m not there)
(Yes it does I believe)
((Uh… I will wait until Arete confirms and processes the actions, and maybe give flavor to the course of actions.))
(Good idea.)
((Woah. Both of these are good for Zelsh. Nice find!))
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