Oh would you look at that
nah that was me
This terribly evil post I made was not only not from an evil but correct
So basically may led to them being roleblocked
Canât believe may would do this
Yeah thats what happened.
childe copies your ability and used it on Magnus
My D1 was townlockable after I didnât post for 24h.
My D2 was wolflockable after I become top poster.
I crossed Magnus off my roleblock list because theyâd call me a coward if I did
So we have cult leader and mafia ability thief
As far as I understand it roleblocking didnât stop conversion anyway
The first suggestion was to only make the first conversion unstoppable, the second conversion wouldnât.
I also had a 1-night cooldown, it was for unlimited uses and Eliza advised me to make conversions only lasts for two uses.
A cooldown would have being still better so it wonât conver two towns in just two nights, speaking of which. It also disrupted the balance. I think one goon would have been better for here on.
Especially on 15 players game.
So I better grab some books and learn some goddamn degrees
I think a convert immune role wouldnât have been amiss
(Casual by the way, not frustrated)
@Frostwolf103 @ElizaThePsycho
Tysm for hosting!
@Jarek @Icetfeelspain @Kiiruma
Sorry if this game wasd a bit frustrating for yall.
ye fair
the goon wasnât supposed to have the +1 kill anyways
so
Wasnât really frustrating, just felt like I was ignored for most of it. Nobody interacted with me other than to call me evil and completely ignore everything I said.
The setup was transparently gonna be pretty silly and a lot of people had clearly signed up for the game just so it would fill, I wasnât gonna be clearing anybody off of lack of WiM LOL
Fair 

You said the goon could use some more power and I have no fresh ideas.
For 15 players yeah I think the KPN was way out of acceptable levels as well.
Thats why I am limiting the town killings such as burnout, non-consecutive (odd) and 1-shot dayvig