Vampire The Masquerade SFM: Game Thread MAFIA VICTORY

You make it sound like we’re going to have any clue when a flip is starting evil vs converted to evil lol

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Wait a minute. This is true. We don’t know any specifics of the conversion mechanic, including whether it is a factional ability or a role ability.

So how does one know for certain which role is a starting evil?

I figured it was a useful thing to point out lol.

But I mean we can only go off precedence in this case and typically it’s linked to the ‘leader’. The Mastermind (And Assassin to back them up if MM fucks up) or The Cult Leader (And other Cult Leaders) usually are the converter, it’s not a factional thing, it’s on a specific role.

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I am going off of TOL logic. A converted player most likely wont have an ability that js able to convert others

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And precedence when it comes to vampires in particular might be Town of Salem where Vampires are able to convert up to a cap of 4 vampires at a time, however there is typically a vampire hunter who’s able to prevent a player from being converted if they pick the same person as the vampires (also killing a vampire at the same time) and can kill a vampire on their off-conversion nights.

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Either way that’s my mechanical insight at least.
It’s nothing set in stone, after all, different hosts can run things differently.
But there’s precedence for conversion on the forums via The Unseen/Black Rose + The Cult.
And precedence for vampire things on Town of Salem.

So kinda take your pick there, we now have a few things that we can consider to be possibilities.

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My point still stands. Dont give up on meta if thats the strongest point you have

:man_shrugging:
Fair enough.

But the issue is, there might only be 1 converter + 1 starting other evil and in that case will the other evil be identifiable from new converts?

Who knows.
All we can make are assumptions which is kinda dangerous for day 1.

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Hey if we’re making guesstimates then it means wolves are kinda having a little bit less mystery and surprise at least since we now know things we could be expecting.

Kiiruma i have no clue what you just said tbh mate.

Guesses/estimates = Guesstimates.
We’re making some assumptions but at least using precedence behind them.
And this makes it so mafia/wolves aren’t able to really be as tricky if we’re having ideas of what could occur.

I was more referring to the second line of your statement.

I get your point but locking on an assumption this early could prove difficult to change that assumption is my point.

I was considering that it might be a false conversion game, with a sleeper agent as allowed by the bastard classification, but my vain hopes were dashed anyway.

Thanks for accusing Hazard of TMI regarding conversion mechanics, his response was the most neutral and unreadable answer imaginable.

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I mean I feel like having a sleeper agent and having one of the core concepts of the game (Conversion) being false is insane :stuck_out_tongue:

Sure, bastard mechanics exist but if a bastard mechanic is that multiple other mechanics don’t exist then I’m going to feel like I’m back in one of Zone’s games hunting for a non-existing SK :upside_down_face:

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Also the fact that I mention this so often just tells yall how much certain things stick with me on these forums.

I have Zone’s thing there, I have Juttering Watchtower “You have received the following advice from the host” or whatever the exact wording is… like aaaaaa

Do you want me to do a back flip and a tap dance. I really dont understand what i did that was so neutral.
I said the thought process i had behind the message. Am i supposed to have a melt down on top of it?

its such an insane statement.
Magnus what made you think of this at all?

It’s something I’ve considered for setups before.
Adding a sleeper agent and warning about the possibility of conversion since that’s how it would functionally appear to other players in the game. Projecting, in other words.

this feels more like a BOTC thing then a mafia thing tho