Em actually
This is establishing that I should make the language surrounding roles more explicitly about Unique Actions whenever Holy Grail War releases next decade.
omg youāre bringing it back? lessgo

ash do you remember how we killed brak?
i know it had something to do with the wind tunnel and the ocarina
i personally remember how you killed someone else
what no hahahaa
Iirc, he and Zone were heading directly left, with May setting the wind tunnel in that direction so that they could get to the edge faster.
What you did was that you went the same direction as them, killed Brakuren, Ocarina-ed back to the starting location, then went the direction you were supposed to go instead.
that ocarina thing was a cool role 

that seems a bit too much planning for somethin so simple execution wise
guess i was just figuring out the rules
Now that you mention it, my handling of Zone in that game was abysmal and has made me reevaluate how I approach dice rolls in general.
Want some teddylock
Nah, I clearly remember hearing about it through the auditory equivalent of a ransom note.
deadlock
I canāt tell if leveling up my rank means I will have a chance to get better teammates or worse opponents.
The answer is binary. Deadlock does not fit.
leveling up in deadlock is weird cause rankā skill
I feel like Iād enjoy vacationing more if it was with people i more than tolerated (my mother was shocked and apalled when it came up that this was roughly how i feel about her) i think costa rica was beauitful and perhaps fun but if i wanted to be in a car with all of my family i wouldāve practiced more violin or something
Enabling extra competitive for better players did work, but it didnāt prevent me from getting really bad drifters or abrams as an example.