Which can kill them literally, but that’s really inconsistent and is also the more boring outcome, especially when you can just make them suffer through severe poverty instead.
to be clear, this is par for the course in arjun hosted games
every time i talk about classics i remember a new war crime
people follow the same rules as stardew valley characters
you can just give them gifts twice a week to raise their affection level with you
You need to give me a play-by-play on every crime against game design that this “Arjun” person has committed, so that I can take notes on how to inject crack cocaine into the game balance more efficiently.
i copy pasted the statement of “this is a joke” from the bottom of the article incase i had to defend my point but they gave me the option to quote it and i’d be remiss if i didn’t get to show it
Hehe
get 63 players but “balance” a 15 player setup and just copy it 4 times
throw the occasional other thing in there
Add a stock market.
and a bot, run from a nonbot account against discord TOS, that breaks at least once a day
Eh.
That’s kinda boring.
Now you’re talking.
da du dee da du dy da du deee da du dy

^ This is CLEARLY what you want to be
only once per day? high efficiency in classics maf apparently
The Danganronpa anon mash from nearly a decade ago, run by none other than Thingyman on MU, was literally some number of 17ers mushed together IIRC.
sgbabedbbasbedba bsbedbbasbed
skomng
halimede’s substack clears!


