remarkably easy solution that tpc refuses to implement
I should send you my Proposed Megas sheet when I get back.
my point is largely that the way VGC operates leads to either
-
Restricted mons are allowed, and most top teams will use one of the small handful of best ones
-
Restricted mons are not allowed, and most top teams will use one of the small handful of best core mons
On paper that first type usually ends up leading to more diverse teams in practice - because the restricteds are so strong the rest of your team can be more diverse since the restricted can do a lot of heavy lifting. In a format with no restricted mons allowed, the mons that are on a near-restricted tier of power end up overcentralizing everything since you canāt count on your restricted mon to break them (since, you know, theyāre banned)
but that leaves us with needing to accept a core set of legendaries that everyone runs as a trade off for more diverse total team compositions and as somebody who does not like legendary spam that means that neither format ends up feeling all that good in practice
smogon isnāt perfect but them not drawing the line for competitive balance at the competitively arbitrary distinction of whether or not something is considered a ālegendaryā in-game gives them a massive leg up in terms of making formats that donāt feel inherently compromised
Well, I think that having linchpin mons (legendary, paradox, whatever) mons to build around leads to a more interesting meta a lot of the time in the sense that like⦠you can actually build teams with some knowledge of whatās coming. Like if you know that 4 legendaries are most popular with 6 others being fringe, you can decide which mons you want to be good against and by how much. Like yeah Kingambit or Gholdengo may own your team, but it usually was a choice to be soft to those mons. Thereās some argument that it may reduce archetype diversity, but Wolfey won a regional with perish trap recently so like I donāt know how much thatās true if youāre playing casually!
Im eating horse meatballs. Not the best. Not tender
What meat are they made out of?
itās not like OU as a format doesnāt have any mons that appear regularly
thereās just a cap to how regularly
in turn that means that most teams need to be able to deal with a more diverse set of threats sum total - you are still planning for your most likely opponents and making concessions to some mons at times, but thereās more than like 5 possible centerpieces any given opponent can have xdd
This isnāt actually played on console though, right? Like you donāt have to actually go out and spend the time to acquire a train mons for teams? In VGC they do, and spending a lot of time to acquire and train a really good mon only for it to be banned in the next few weeks or whatever would be untenable.
horse
i know they use hacks to acquire blood moon ursaluna in competitive because you can only get her once and youāre not guaranteed she will be good nature or something like that. or ivs
Are they good
no, theyāre not very tender. hard to chew
stop horsing around and tell me
DUDE WTF I JUST TOLD YOU
get off your high horse
[internally screaming]
horse divorce
they recently improved hack detection tools so im not sure if it happens as much as it did. there was an incident a few years ago where a ton of people got dqād from worlds due to hacked mons.
hbd! i dedicate⦠wait, fuck idk.