Peter (Locum Institute): May as many people as possible immediately come to 3-5? Your pay for this event will be increased by four times.
You receive a text from Somerset.
Somerset (Group Chat): I’ve prepared a cheese meal for everyone again. It’s made using jumbo homegrown cheeses. I’m sure you’ll love it even more this time. It’s being hosted in the living room. Don’t worry, the cheeses somehow retain heat for an unreasonable amount of time, so even if you’re late it’s fine.
Peter Astika has died.
It’s starting to rain.
Whoever told Peter Astika it was possible to live forever was a fool. Whoever told Peter Astika the way to live forever is by absorbing the life force of other people is a bigger fool. Whoever told Peter Astika to form an institute, get governnment funding, pretend to not be the CEO of said institute, and lure six people in may be the biggest fool of all.
The fool of all of the above met his demise to his own machine, as his body was severed from it’s head by anomalies he took to further his plans.
No-one lives forever. Not the cheese gobbling saleswoman, not the perpetually drained grad student, not the man who continues to rebirth, not the haughty woman with witty phrasing, not the one with a dwindling fire, nor the soon to be graved man with a smoking revolver.
I’m sure, if you were into philosophy, you’d find a way to make light or dark of that. But none of that will matter to those after death.
This game is concluded, with a successful completion.
I don’t know how to feel about this game, myself
I did as I said I would, although a bit more and with… extended deadlines, and I did do better than TOM, but I don’t think this was as good as T.O.M.M.Y.G.U.N was, either. But I didn’t make it to be, which is just a ??? in my brain
It was okay. I made a serviceable game, and it was serviceable.
I don’t feel any sense of accomplishment or anything from it, even though it was a tonne of work for me, and I was just kinda bored a lot of the time.
My players were great, although our schedules were mostly awful
The main world (everything besides the anomaly chambers) was almost never used, which was fine. I’m indifferent about that, and I just re-used what I had written for the chambers after I realised that fact
And I got tired pretty consistently after two or so hours of hosting. Which was pretty sucky for actually hosting chambers where exciting stuff happens, but besides I doubt was barely noticeable
In conclusion:
I’m tired.
(I think on my end i ended up being far busier than i initial thought)
(That said, I think Renata was one of my better-designed characters)
(Being able to say whatever out of pocket stuff wanted was pretty fun)
(Plus the fact that I actually had an inworld reason (losing track of time) for Renata not doing anything for hours in game was really funny to me)
(For those unaware Renata had an anomalous hairclip that caused time dilation)
(She put it on after getting 4 hours of sleep, which meant that she’s spent this entire game perpetually sleep-deprived)
(Hence why she had no filter and was really grumpy)
thank you so much for hosting!! it was fun.
I did try to explore the city but scheduling made it impossible for me to do it with other people
I of course knew scheduling would be a problem that would exist but I joined anyways
Renata, upon being faced with information about this, threw away the paper in favour of trying to start a battle because she hated Peter too much to bother reading it
Lmao yeah. Renata was actually a brilliant character.
Anyone want to guess Somerset’s stats?
Also Somerset was ridiculously fun. This character will reappear.
If I had any notes for myself:
Use stats more, and make them super good and more exclusive