Blood on the Forums XXXVI: Nightmare in the Curacao Bar (10/7-15)(+2)

That implies I know what that means.

Christmas
Just 364 days away
Woo hoo!

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ngl i think i might be too inactive to travel since im multitabing

/out

What if it’s d1 does evil win

there is no previous executee so the previous executee is not a Townsfolk so evil wins (pending a doublecheck on my part)

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yeah evil wins if they get executed day 1

can’t be too obvious though or you just die to helio but yes

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and of course with the [+heliomancer] setup mod that’s something you’re guaranteed to have to look out for

why didnt the good team simply execute a townsfolk day 1 then the suspected comediarch day 2? Are they stupid?

(sarcasm but you can just. Choose to play around it)

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:wowee:

/in so i can roll comediarch and win d1

(seat 11)
(this can have no adverse conseqeuences)

whomst

/in seat 4

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this is identity theft

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you’ve only just noticed that account now? :sob:

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I’m gonna /out

I feel like… this was unfinished.
I don’t get what this means.

As from what I understand:

You choose, when the bad thing happens. (Anytime you want)
And you learn what the bad thing what happened is.

[You can’t choose what happens, only when it happens. And when you choose it to happen, you learn, what catastrophic event you caused.]

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What if I did only unhelpful stuff? (Assuming I didn’t realise those weren’t helpful…)

It’s worse.

Because of the Rogue, it can still be in-play, even if it’s a bluff…

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Wait.
The once per game in Helio’s ability is for each player individually, not for the Helio itself (like the Damsel guess for Minions)?