That implies I know what that means.
Christmas
Just 364 days away
Woo hoo!
ngl i think i might be too inactive to travel since im multitabing
/out
What if itâs d1 does evil win
there is no previous executee so the previous executee is not a Townsfolk so evil wins (pending a doublecheck on my part)
yeah evil wins if they get executed day 1
canât be too obvious though or you just die to helio but yes
and of course with the [+heliomancer] setup mod thatâs something youâre guaranteed to have to look out for
why didnt the good team simply execute a townsfolk day 1 then the suspected comediarch day 2? Are they stupid?
(sarcasm but you can just. Choose to play around it)

/in so i can roll comediarch and win d1
(seat 11)
(this can have no adverse conseqeuences)
whomst
/in seat 4
this is identity theft
youâve only just noticed that account now? 
Iâm gonna /out
I feel like⌠this was unfinished.
I donât get what this means.
As from what I understand:
You choose, when the bad thing happens. (Anytime you want)
And you learn what the bad thing what happened is.
[You canât choose what happens, only when it happens. And when you choose it to happen, you learn, what catastrophic event you caused.]
What if I did only unhelpful stuff? (Assuming I didnât realise those werenât helpfulâŚ)
Itâs worse.
Because of the Rogue, it can still be in-play, even if itâs a bluffâŚ
Wait.
The once per game in Helioâs ability is for each player individually, not for the Helio itself (like the Damsel guess for Minions)?