Maybe but they’d probably have strong abilities to compensate
it’s possible that they have abilities In Addition to this
but i will ask
I threw like 5 questions at willow let’s see
I think supermajority of players at >= 60 starting hp is for the best
regardless of boss abilities, burst down nearly all servants phase 1
totemic call can go infinite, and we can make it kinda legit with this
this = doppelgangar
burn is 25%
oh my god we can cook with this
INFINITE HEALING
Immortality the boss won’t know what hit them (we could stall by leaving 1 enemy alive)
that seemingly works and would be a good play
basically burst down all but one enemy for phase 1
then go infinite with totem memes
Yeah
I do acknowledge that this is super fucking lame
but also it’s free
Yeah it is tbf but counterpoint : we need more totems, the stack must grow
infinite healing totems to outlive burn
then infinite mana totem
then scale training arc to 10 by attacking teammates (lmao)
haha
technically
technically
it’s really easy to say it doesn’t bypass since block could be said to specifically refer to the attack → shields interaction
regardless of team setup, we’re going to want totem player and doppel player
totem is very good even ignoring cheese strategies due to taunt totem
Since this is a team game, y’all can just tell me what I should buy. I don’t mind taking any role