CoD Feedback Thread

If you have neutral ideas
Send them to me

I will be flabbergasted if anybody can come up with anything that I can work with

1 Like

big block of text
could be “if you successfully investigate a target using this ability, it will go on a 1 night cooldown”

1 Like

is it much different
no not really
but it makes brain machine happy

Inspect (Night) - Determine if a player is a member of the Unshackled or Cult. Should this ability fail, it won’t go on cooldown. - Infinite Uses, 1 night cooldown

Now which untrusted neutral to pick

2 Likes

XXX, you are the Moon, a $%#!ing planet.

Don’t look. The Moon is the ominous object that threatens to destroy Clock Town in Majora’s Mask. Seriously, don’t look now. By the power of Majora’s Mask, it is destined to crash into Clock Town, which will obliterate the town along with the rest of Termina. It’s getting closer!!!

In this game, you are a Neutral Planet, and you have the following abilities:

i) Win Condition:

You leave the game upon successfully killing 12 people. You will not be told how many people you have killed. And no, elimination votes do not count.

ii) Stats and Equipment:
You start the game with 120 Hit Points. You have no weapons and have no possibility to wield one, but you still may attack in ITAs (see v)).

iii) Factional Nightkill: you do not have one. Sorry.

iv) Can’t Fight the Moonlight: Trying to hit the Moon? Nice try, you troglodytes. Every ITA attack on you will automatically fail.

v) The Dark Side of the Moon:

  1. You cannot be peeked. Any attempt to peek you will return a result of “no result”.
  2. There is no limit on how many times you may attack in ITAs during the game (though you must still abide by all the ITA rules that govern anything other than the number of ITA attacks per day).
  3. Before each of your attacks, you must PM the moderator account with a number (X). Both you and your target will receive X HPs worth of damage.

Restriction: Under no circumstances you will be allowed to perform Silent ITA Attacks.

vi) Falling for you:

  1. Majora’s Mask Link is a travelling role that will be randed each night to a player that has received a vanilla villager role PM on night 0.
  2. Majora’s Mask Link knows the Moon is a Neutral role, knows that you will crash on a Location every even night, starting night 2, and knows that completing quests will lower the casualties. They do not know your identity.
  3. You will not be informed how many (if any) quests have been completed. You will, however always be able to PM the moderator and learn how many players have you personally killed
  4. On every even night, starting night 2, you may choose a Location. You will crash upon that Location and kill a certain number of players in that Location. The correct number depends on the night number and the number of Quests that Majora’s Mask Link has accomplished in the two days previous to each crash. See the table below for more information:
Number of Quests completed by Majora's Mask Link in the previous 2 days Night 2 Crash Night 4 Crash Night 6+ Crash
0 Quests Completed 75% killed 80% killed 100% killed
1 Quests completed 60% killed 75% killed 80% killed
2 Quests completed 45% killed 66% killed 66% killed
3 Quests completed 30% killed 50% killed 50% killed
4 Quests completed 20% killed 40% killed 40% killed

vii) Waxing Moon: Every night, starting night 0, the thread will learn that the Moon will crash upon them in a few nights. The orange font will be kept.

viii) Waning Moon:

  1. The Unshackled will receive your full role PM on night 0.
  2. Every night, starting night 1, you will learn who the wolves are Night Angeling. This will happen no later than 1 hour after the Elimination Reveal.
  3. Given the fact that the wolves have your role PM, they will know that you know that they have this ability.

ix) Location, Location, Location: Right after each Elimination reveal, you will learn how many players are currently residing in each Location.

x) Kokiri Forest:

  1. This game has a secret Location called Kokiri Forest. In order to move to the Kokiri Forest, move to Central Hyrule or Necluda and PM the moderator.
  2. Please note that it is not possible for other players to move to the Kokiri Forest unless they learn the instruction from the moderator account, even if you tell them the instructions above.
  3. A PM with information about the Kokiri Forest is incoming. This paragraph will be redacted when your role PM is sent to the werewolves.

Codewords: Swimmer.

1 Like

socio or panicked blabbermouth

Would Captain Planet stand up for this?

neutral survivor

2 Likes

has a one shot vest

seems high power enough for this setup

no

sure

2 Likes

dang

Two shot?

Make a Litizen Survivor

no

Geyde I’m not sure we should keep buffing roles that are deemed “underpowered”, two shot BPV seems plenty powerful enough

1 Like

Add a vigi shot or something
Take away a Vest
It needs something new and exciting

Neutral Killing Survivor

So… I decided to create a suggested changes list.

By abusing AI to do it for me.
eevee lazy. So eevee made AI to make changes.

@DatBird please introduce this changes before CoD 2. AI cannot be wrong.

Suggested change log

General

  • Knight now has normal matchmaking
  • Cult now cost the playerbase.
  • Players are removed on death.
  • Conversion now returns 4% of your abilities.
  • Decreased consistency by 60 (+20% per player poked in the back)
  • Lynches cost 24008
  • Undead players can no longer surrender.
  • Updated forum UI for a VERY low game time.
  • Moderators have been soft reset to begin late game and show player recommendations.
  • Increased healing to utilize cat pics
  • Faction screen is found outside in patreon’s benefits.
  • Additional size spectators available in discord.
  • Decreased confusion for each town player.
  • Additional 1s for game queue times
  • Decreased host support for CoD mode. This system does work as we approach Arete.
  • Winning team will lose x2 times per misslynch

Players

  • Chloe is guaranteed Buff from 15% to 15%.
  • Chloe is very 100% or 0% so we are making large changes to his team
  • Geyde will lose on a weekly basis
  • Geyde can now be reported for canned games
  • eevee will now trigger players
  • Katze now glow

Roles

Marquess
Decreased immunity bypass from 100 to 80%.
Now replaces enemy player

Paladin
Call of justice: Inspects faster in all games
Fixed an issue that lets him be around.

Cult Leader
Is not shown and may be reworked.

Woodsman
Bear companion: This cool ability is now purple

Assassin
Kills are traded for vote counts.

Debtor
Fixed an issue when a player

Prophet
Slightly nerfed chat and Geyde as players were failing late game.
Prophet is better at seeing chat.
Feels stronger.

Inquisitor
Bastard sword: Added cooldown of 175.
Revive hosts late game.
Allows for more IRL Tasks

Uncrowned Lord
Had no death immunity. This can now be exploited.
Increased actions based on likes system.

Spy
Night actions now additionally kill or empower.

Squire
Now strong

Knight
A Few nerfs were not enough.
+20 duel uses.
Can now kill the server

6 Likes

accurate

ah, an Azure Dragoon buff

oh good

excellent change 10/10

c’mon eevee we already had that once

2 Likes