how evil
Scale of 1 to 10
Like, chaotic, conspiratorial, freeing, some overarching theme that defines your game design process.
my best advice is to not take advice from the guy who advertised a mafia game and then made people play a board game that occasionally had vague overtones of mafia
7
i just put things together until it feels right

I will never design a setup it’s unethical
7 is a good number for that id say. Go evil mode
katze and story team up against a greater evil
i designed a setup once. it was quite egregiously scum sided. if i design another setup it will happen again
dibs
I’ve hosted one game and it was just Mountainado
Magnus won
i like to design setups,get eliza to host then with me and then forget to host them. this happens at least once a month
classics maf has warped my ability to create a balanced game because i know what it’s like to be mafia in a townsided game. winning is exhilarating if you can pull it off but in the moment shit sucks
Shoutout to Stellaris where we lost like every single coin flip until I survived Brad’s 50% gun
Which he only had because he won a coin flip
stellaris was townsided and all. but classics makes stellaris look like the biggest cakewalk imaginable for scum
i cannot impress enough how much town had to fumble to lose that game. and they pulled it off and then some

IDT Stellaris was that townsided in setup we just got horrendously unlucky at first
Despite immediately killing the cop and then the tracker