Cookie Thread Act 3: The Cookie Strikes Back

how evil
Scale of 1 to 10

Like, chaotic, conspiratorial, freeing, some overarching theme that defines your game design process.

my best advice is to not take advice from the guy who advertised a mafia game and then made people play a board game that occasionally had vague overtones of mafia

7

i just put things together until it feels right

:joy_cat:

2 Likes

I will never design a setup it’s unethical

7 is a good number for that id say. Go evil mode

katze and story team up against a greater evil

i designed a setup once. it was quite egregiously scum sided. if i design another setup it will happen again

1 Like

dibs

I’ve hosted one game and it was just Mountainado

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Magnus won

i like to design setups,get eliza to host then with me and then forget to host them. this happens at least once a month

1 Like

classics maf has warped my ability to create a balanced game because i know what it’s like to be mafia in a townsided game. winning is exhilarating if you can pull it off but in the moment shit sucks

Shoutout to Stellaris where we lost like every single coin flip until I survived Brad’s 50% gun

1 Like

Which he only had because he won a coin flip

stellaris was townsided and all. but classics makes stellaris look like the biggest cakewalk imaginable for scum

2 Likes

i cannot impress enough how much town had to fumble to lose that game. and they pulled it off and then some

2 Likes

22761_2

1 Like

IDT Stellaris was that townsided in setup we just got horrendously unlucky at first

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Despite immediately killing the cop and then the tracker