you would manage to get the single nekopara character in the entire test
i feel like the mohjang anime character in question might not care much for her position in the monastary
Itâs a question of, like, the design process. Like, where does character concepting start, is the art made first or are the voicelines written first, how much guidance do the artists get when theyâre creating characters, etc. And perhaps how much this is, like, different cultural attitudes toward the style of dress, I suppose?
Like Xenia dresses like a very normal rich girl to me, like she doesnât read as rebellious at all, I was shocked she was supposed to be so. Does she read as rebellious to the Chinese and/or Japanese audiences of the game? Or did the artist who created her have unusual sensibilities, or did they not have a particularly rebellious character in mind? If itâs the latter, were they asked to create a rebellious character and just didnât really listen, or was the ârebellious nobleâ backstory tacked on afterward by somebody else, or what?
well the character is designed to be appealing
i donât think they care much for the backstory besides a tack on to the character
But thatâs a cop-out answer! Sure, itâs not ultimately extremely deep, but thereâs still a process for these things, you know? Gacha sludge doesnât come fully formed from the earth. There is probably a virtual Committee of people trying ot make this character Maximally Appealing. Isnât that fascinating? How the hell does that process work? Iâm so curious
It wont tho
there isnt a deeper thought process to some things it just is what it is
For a gacha game they do be thinking about markets
What? Just because you donât htink itâs worth thinking about doesnât mean that âthereâs no deep thought process to these things and they just happenâ
If they cared about real art they wouldnât have made all the femboys literal children
Like there isnât an extremely deep thought process to this. Nobody involved was attempting to create Art. But they were attempting to create a product that would sell, and thatâs interesting to me
i dont think they put as much thought into it as you think
things like this sell easily
Literally
this mahjong game is ultimately designed for capitalism, and capitalism is most profit with little effort
This game made $150 million in its first year. Somebody is thinking about this. It doesnât emerge fully formed form the earth! There is a person whose job it is to come up with mahjong soul characters! I wanna know what they were thinking!
the days plan
shitpost online - complete
play mahjong -TO DO
foundations prerelease - to do
get drunk til 3 am -to do
rate pls
Like, every single object and thing around you is designed to make the most profit with the least effort. That doesnât mean theyâre thoughtless and uninteresting. Itâs the opposite. Every little design element is created to 1. sell as well as possible and 2. cost as little as possible. I find the little things people do to appeal to consumers or cut costs super fun to think about