Death Note Game Rules (Ported from AnimeBase)

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Is this just flavour?

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/in :joy_cat:

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Kira (Mafia) Alignment:
Kira: Goon + Death Will (passable)
Mikami: Vanilla Disguiser (2+ shots)
Misa: One-time Cultafia.

Uncertain Alignment:
Takada: Gladiator?
Naomi: Roleblocker (2 shots :wine_glass:)
Aiber: Janitor
Wedy: Blackmailer (2+)

Town Alignment:
Officer: Vanilla
Shinigami: Sheriff
Rem: Medic
L. Lawliet: Sheriff + Risky Visitor + Finder
Near: Friendly Neighbor
Mello: Hammer-Vengeful
Matt: Transporter (2x)
Watari: Vote Remover (5x) + Finder
Chief: Pacifist
Matsuda: Anonymous +1 Vote
Sayu: Indecisive Motivator (2+) + “Risky Visitor”

I stood 30 minutes because I forgot the name of the Motivator. Shame on you

This sounds like a lot of fun. I would join this if anyone hosts it or a turbo version of it

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You know it kind of sounds like an alternative universe version of BoTF

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It just needs flashy images and suddenly it’s just like BoTF

this particular point feels arbitrary, unfun, and pointless
setup looks like an interesting as a whole tho nya

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Yeah I don’t like it either. I feel it’s better if day phase is just plain day phase.

Yeah I agree; I think if you’re gonna go for vote lock, going all the way or not at all seems best.

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@Silviu200530 @Nightingale Thoughts on XyLO Pure Standard Vote Lock? Or is Vote Lock just generally too unfun? I’ve always had mixed feelings on it but I’ve never felt strongly that it’s offensively unfun once the playerbase is at least on average at an advanced level.

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You know, if you only make it for execute and lose. People can just simply cast their votes at the end of the day/when they go to sleep.

I’d join it too. Sounds like it.could be fun.

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