Dicey Dungeons FM (8/15) - Game Thread (MAFIA WINS)

ive made two posts

until i can use my laptop again and post the full thing i will say the important part now

@newer players

do not claim whether you are a VT or a PR as this narrows down the pool of PRs for wolves to hunt in

a safe rule is to just not discuss mechanics at this point, because it’s very easy to accidentally spew yourself as not a PR

the second one

okay

i have played all the mafia
i will take this as my queue to claim vt and lower the circle of pr’s

i am vt

I sleep

I enjoy mechs but I guess I’ll just check to watch out for spew.
One of the main mechs this game seems to revolve around randomness to ‘improve’ roles.
Kinda something new and something I want to look more into

scale of 1-6
Higher the roll better the action

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no need for spews, games already solved.

gotta just roll the dice and it will point to scum.

i figured this is obvious but I should point it out anyway

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Yep, but I’d assume some of it may be tiered not just 6 possibilities. Like 1-3, 4-5 and 6
Though for powerful (main town / main power wolf) roles it may be tiered like that with 6 possibilities.

I can kinda imagine a JOAT rolling multiple dice, selecting 1 and using that ability.

my rolecard is 1-2 2-4 5-6 so yeah
i mean yeah that sounds right

i am incredibly unfunny

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Adds Agent to the ‘this person may be annoying to list, just stick a null, lean read on em’ list

This would go against the earlier concept unless it was scaled on how good the abilities are

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I’d expect it would be scaled, yeah.

Watch this! The scumteam is

Agent
Jarek
Kiiruma
Zone

i surrender

and let’s start with

/vote Jarek @Host_Account_1