DnDCord (it's not on discord)

So what is your action?

1 hour left

@discobot roll 1d20

:game_die: 1

Mhhm.

id recommend that since we’re posing as poor people we don’t go into the prestigious inn

This guard patrols roll horrible numbers, ngl.

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Drakax will go with keki’s suggestion

Sure, you enter Golden Nectar, grabbing some attention from rich nobles and merchants who frequent this inn.

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Drakax rose his brows

“Keki, why there?”

let’s leave

Drakax will do that yes, we must take the path either to center bridge or to the east

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You can see center bridge is actually 2 bridges, connected to small island in the middle of a river.

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Drakax telepathically thinks thats we’re running out of time, but we head to east and hope we can catch horse carriage for some quick travel

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We follow alongside the river

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We’ve got a long distance to travel, a carriage would be the best idea

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  1. Goose Villa

The Goose Villa has stood uninhabited for decades because the strange Goose have relocated to their manor house in the village named after their family. The three-story villa in the capital has spacious balconies and flat roofs. The building and the garden are overgrown and neglected, with crumbling shutters over the large windows and glass doors. Some say they sensed a strange and unnatural coldness near the villa on more than one occasion.

  1. Walhem Boarding School for Young Masters

This elegant and spacious school for young nobles is run by a happy halfling who is often confused for a child by first time visitors, to Walhem’s great annoyance. Despite his child-like appearance, he is a very strict yet empathetic hobbit who can speak most regional languages and enjoys teaching the children in the ways of etiquette, reading, writing, art, and so on. Unfortunately, due to the highbrow opinions of the nobles, many of them hate him and are trying to see him removed from office to be replaced by a more pliant and easily controlled and also slightly dim-witted nobleman’s eldest son.

  1. Minaret of the Speaker

A tall slim tower with magical properties is used to announce important information or to raise attention to important events in the city. The voice of the High Speakers from the top of the minaret can be heard even outside the city walls when announcements are made. The commander of the small garrison stationed at the minaret is Andrue Nihols, a steadfast human minor noble Knight of the Crown with a braided ponytail, who takes pride in his late ancestor who protected the minaret during the attack of Malzdreziret.

  1. Fists of Azennar

Built over six centuries ago by Master Arlen the Constructor, these massive circular towers house several levels of mundane and some magical siege engines to protect the city in times of war. These siege weapons can be easily repositioned with the aid of iron rails. The bastions can also extend massive iron poles over the river on both ends to block boats from accessing the High District. The pole is operated by over a dozen soldiers and takes a bit of time to position. Damage from multiple elements is still clearly visible on both towers where they were ravaged by Malzdreziret the Scaled Impostor.

oh god

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This must be where the cult is

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Damn, we need to stop Rick somehow from spreading wanted posters

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