Grand Idea Thread - Moderated

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Too Many Real People in Mafia

Mafia Killing

Draw the Boundary (Night, 2-Shot): Target a player. If their role references a person from real-life (alive or dead), you will attack them.

Mafia win condition

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do these people know they’re being made into mafia roles in a very niche community?

Town Support

@ImaginaryNeon genuinely just curious (Night) - Target a player, if they die by any means tonight, they are publicly revived the next day.

also we’re close to 666 this post helps it (Passive) - Players revived by you can’t be targeted or affected by town roles, they also don’t count for the purposes of mafia majority if they were town.

Town wincon.

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Anyways, I feel like this is incorrectly worded, given that it implies that the game just stops functioning in any capacity. As written, the wording implies that the factional kill stops existing and that noone is allowed to use any targeted abilities on anyone but the exiled player(s), which would leave the elimination vote as the only functional part of the game.
It should probably be closer to

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add uses to your roles descriptions

also your first role is killer type and your second is social type
mafia offensive
how the hell do i use an ability (night) - roleblock target player. they will be notified that their action failedeven if they aren’t an investigative. - infinite uses

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Lieutenant (Double-Yfreitor) Harrier Du Bois

“The furies are at home in the mirror; it is their address.
Even the clearest water, if deep enogh can drown.”

Town Investigative


Passive: Cleaning Out The Rooms
I’ll wake up in a new life, down by the seaside.

At the start of the game, you will recieve up to 5 charges in each of 4 categories: Intellect, Psyche, Physique, and Motorics. You must recieve at least 1 in each category. The hosts decide exactly how much of each you recieve.

Day: Cop of the Apocalypse
A throat into which the world will vanish.

You may spend all but 1 Psyche charge and all but 1 Physique charge to activate this ability. If you do, gain charges in Intellect and Motorics equal to the amount of charges expended this way, divided between them as you wish.

Night: The Precarious World
The only way to load the dice is to keep on fighting.

Spend any number of charges in 1 of Intellect, Psyche, Physique, or Motorics, in order to ask a question of one of the following spectators/hosts, decided during the game’s setup:

  • Intellect will be played by @[placeholder], and will be cold and arrogant.
  • Psyche will be played by @[placeholder], and will be bizarre and reassuring.
  • Physique will be played by @[placeholder], and will be direct and aggressive.
  • Motorics will be played by @[placeholder], and will be cunning and brief.

Each charge you spend adds a 20% chance that person will give a Sincere answer, which must reflect their honest answer (it may still be incomplete!); otherwise, they give an Insincere answer and may be honest or dishonest at their liberty. Hosts will always be insincere when directly asked about a player’s alignment.


FIND OUT WHAT KIND OF COP YOU REALLY ARE! A good step in that direction would be fulfilling the Town Win Condition.

this is the standard level of effort for a gim post right

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I did attempt to reach out for this one, but they’ve yet to respond, so…

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image
neat

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