Grand Idea Thread - Moderated

459

The Haruspex

Steppe Support

Menkhu (Passive) - Each Night, you can choose to learn the cause of death of a player who died within the last two days. The cause of death is not what role killed them, but the method that was used (for a death from a Sorcerer bomb, it would be explosion).
Hole Jumper (Passive) - Whenever an ability offers you a deal or some other yes/no mechanic, you will always oblige.

Panachea (Night) - Give a player a cure to the Plague. They will be cured of any ongoing negative effects they are suffering from and be protected from kills tonight. Infinite Uses
GO ONION, I NEED TO COLLECT THE TOOLS (Night) - Banish all players who visit you tonight from the game. Collect a tools item, which can be used to make a player bleed (but has a 50% chance to just fucking kill you instead). 1 Use

Town wincon.

1 Like

460

Joke only May understands

Town Special
We do a little voting Jana (Passive) - At the start of the game, you are revealed to be Janacek, the Shapeshifter.
on account of shapeshifting (Compulsive, Night) - Each night, choose a player to disguise as; you will appear as them to all investigative roles.

461

Joke only May understands

Mafia Special
We do a little voting Jana (Passive) - At the start of the game, you are revealed to be Janacek, the Shapeshifter.
on account of shapeshifting (Compulsive, Night) - Each night, choose a player to disguise as; you will appear as them to all investigative roles.

4 Likes

462

@CRichardFortressLies @magnus i will forcibly assign you class types; CRichard’s is Mafia Investigative and Magnus’ is Town Special

Town Investigative

Flirt (Night) - Discover target player’s class type. - 3 uses

1 Like

463

The Obvious PR

image
Town Investigative

blatantly hints at his role thinking nobody will notice (Passive) - Everyone knows who you are. And your role. Good luck
everyone including the wolves knows his role, won’t be surviving the night (Passive) - Each night, learn the alignment of a random living player. You cannot be protected against any kill in any way.

1 Like

464

Maniac

Town Killing

Insomnia (Passive) - You learn who visits you each night, but you don’t recieve other night feedback.

Adrenaline (Passive) - If you die, regardless of the phase, you may pick up to 3 players to kill on the next night, but only players you saw with Insomnia, you ignore defense.

Town wincon.

1 Like

465

Trickster

Town Killing

In my honest opinion, the Trickster is the best role in Town of Salem 2, offering an exhilarating and captivating experience whether you play as the Trickster or find yourself facing them as an opponent. Taking on the role of the Trickster provides a thrilling sense of power and strategy. Strategically Taunting players and manipulating their actions keeps on you the edge of your seet as you carefully choose your targets to disrupt evil plans and safegaurd the Town. The thrill of deceiving malevolent roles, making them question your true intention, and using your own abilities against them is second to none. Conversely, when you’re up against a skilled Trickster, the challenge of deciphering their true identity amidst the veil of suspicion adds an exciting layor of complexity to the game. The cat-and-mouse dynamics create an engaging and fun-filled atmosphere, making every interaction with the Trickster a memorable and exhilarating experience in Town of Salem 2 (Night) - If target player has the capability to kill or is carrying the factional kill, you will kill them bypassing natural death immunity, and they will be redirected to you and be forced to use their primary killing action. - Infinite uses

5 Likes

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1 Like

467

Weird

Town Special

Unstable Lifeform (Passive) - Each phase, you receive a new ability that can only be used during that phase. (This ability is designed by the moderator.)

468

Mole

Town Power
Undercover Agent (Night ability) - You learn who the Mafia Flagbearer and other mafia are. You are shown as mafia to the Mafia Flagbearer and the rest of the mafia.
Bad company corrupts good morals (Passive) - Cops will see you as mafia and you will show as different alignment to town for all other abilities.
No longer undercover (Passive) - If the Mafia Flagbearer guesses you correctly (once), your team loses. You can still be guessed even while dead.
Town win condition

11 Likes

470

Camoflauged Wolfy

Mafia Social

In Hiding (Passive) - You appear to be town, and cannot be executed. This passive is disabled the first time you perform any game actions or post in any threads, or in the final 3. (You may still be punished for not posting by certain deadlines)

471

Olli the Oligicidist

Neutral Killing

Kingslayer (Passive) - You cannot be prevented or redirected from killing Kings or other Royalty. As long as you are attacking a King or other Royalty, you cannot be killed. You winning the game will cause all other major factions to lose.
Royal Infestation (Passive) - At least 3 other non-king players start the game with the Royalty passive.

Poison The Cup (Day) - Tonight, if the King performed any day actions they will die. 1 use

Root Out (Night) - Investigate if target player is a King or Royalty. If they are, kill them. Otherwise, You learn 3 other players, 1 of whom is Royalty.

You win when all Kings and Royals have been killed.

Royalty (Passive) - Secretly, votes to become king for players that don’t have this passive count as 0. Additionally, you start the game knowing who the other players that have this passive are, if any.

1 Like

472

Neutral Doctor Plus 2 shot Vigilante totally not from another game

Neutral Support
You can’t kill me that easily (Passive) - You are immune to all forms of delayed death. You keep this passive upon role change.
I am bulletproof (3 shot day ability) - You become bulletproof (Immune to death) the following night…
Just a friendly doctor (Infinite Night ability) - Pick a player, they will be saved from death.
Take a life to save a life (2 shot Night ability) - Pick a player, they will die during the night.
Survivor Wincon.

473

Royalty Jailor plus 3 shot strongman vigilante totally not from another game

Town Killing
Steadfast (Passive) - You are immune to redirection and roleblocks. This passive persists even if your role changes. You are also immune to conversion
I am the law (Passive) - This role is guaranteed to appear, and is unique.
Friends with the Mayor (Passive) - During elections for town mayor, votes for you count twice.
Imprisonment (Day ability) - Pick a player, they will be imprisoned the following night. While a player is imprisoned, they are roleblocked even if they are roleblock immune and you will speak to them anonymously. In addition, anyone who targets the imprisoned player will have their ability fail.
Enemies of the town must die (3 shot guilt strong man night ability) - Kill your imprisoned target. This bypasses anything that would prevent their death. If you executed a town member, this ability is disabled.
Town wincon.

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