HALF-FINISHED SETUP POOL EVENT

I do this too don’t worry
the only setups that don’t have a basis in other sdgs anyways

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designing around a gimmick is a good way to have your games be noted as Fun and Memorable if you can pull it off correctly

… and if you can’t, Fucking Sucked and Memorable For Sucking

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imma be real my downfall 95% of the time is not being able to think of enough roles to fill a town

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probably a product of designing mostly around macro mechanics

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somebody on aops ran a genshin impact mafia game and it was really normal like 13p no gimmicks relatively vanilla roles iirc it was interesting

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I have several games

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99% finished, pretty cohesive (in my opinion), probably just needs fine tuning:

  • Roulette (13p/30p)*

85% finished, somewhat cohesive, but probably needs quite a bit of tuning, given the concept:

  • Smogon Amalgam (32p)*

75% finished, not cohesive at all, but most of the roles have been designed:

  • Music of the Spheres 2: Incendiary Lemons (30p?)

40% finished, there are roles, but they’re basic, kinda redundant, not at all cohesive, and some of them don’t make the most sense flavorwise:

  • Rocket League Rumble (16p)

Basically just scraps from which a few roles can be gathered:

  • Generation 9 Mash (11 roles)

Asterisks indicate the presence of a Google Sheet for it.

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Will there be abs

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I should do this thbthtbhtbhtbhbthbthbt

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not rn though I’m sleeeeeeeeeeeeeeeeeeeeeeeeep

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or rather lack thereof

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