Mini Civilization Event (FAM6)

Each player starts with 100 VP (victory points)

Game lasts 5 rounds. During each round, a player picks one of three options (submits privately):

1) Invade another player’s nation

2) Bolster defenses of your own nation and guess one player who you think will attack you this round

3) Grow prosperity of your own nation

All actions resolve simultaneously like in mafia. The following happens:

  1. When you invade, the following happens:
    1.1. if your target is also invading, you steal 10 VP from them
    1.2. if your target is defending, and has correctly guessed you will be attacking them, you steal nothing, and they steal 12 VP from you instead
    1.3. if your target is defending, but has not correctly guessed you will be attacking them, you steal 6 VP from them
    1.4. if your target has chosen to prosper, you steal 25 VP from them, and they generate nothing from prospering

  2. When you defend and guess who will be attacking you, the following happens:
    2.1. if you guess right, your attacker steals nothing, and you steal 12 VP from them instead
    2.2. if you don’t guess them, your attackers steal 6 VP from you each, instead of 10 VP

  3. When you grow your prosperity, the following happens:
    3.1. if nobody has attacked you this round, generate 22 VP
    3.2. if you got attacked, each attacker steals 25 VP from you, and you generate nothing from prospering

If a player is to be stolen from but they don’t have enough to pay up, the VPs will appear out of thin air and be awarded to the attacker(s)

If a player reaches 0 VP they are eliminated

At the end, I will reveal the scoreboard, and hand out awards appropriately

Each round start I publicly announce what each player did last round, and each player’s current VP


Also, each player publicly picks a civ at start. They all have a different bonus

Fire Nation - steal 2 more VP when successfully stealing VP via invading

Water Nation - when you successfully prosper without being invaded, generate 4 more VP

earth nation - when you defend and successfully guess your invader’s name, steal 2 more VP from them

air nation - extinct civilization. unlike the other civilizations, you have no bonuses. however, may you be the chosen one…?


Rounds last 8 minutes, and I will take 4 minutes between to resolve them.

note: if a player trees their action, they will do nothing

In the case of ties, I will split or duplicate or prune the award(s) as adequate, depending on player count and award and number of ties (predetermined)

i will give u guys time to read how the game works

lmk if u got any questions!

once everyone confirms they understand how to play, and u pick ur nations, we start

thread will be made public when game ends

why would anyone be a fucking air nomad, they are bald and suck

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I will choose them because I am da chosen 1

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what if you get the avatar though

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i am gonna zosin comet that mfer

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I choose air

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do we pick our nations in public

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just know a random air player is gonna get all 3 civ buffs combined

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I’m guessing you submit actions in role pm?

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yeah

yeah

alright fire nation lets go

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freezin u picking air?