Welcome to Pariah Party!
Hosted by @ElizaThePsycho and @Amelia
Special Thanks to @IcetFeelsPain
Rules
- Global Site Rules
- Do not post in languages other than English, edit/delete posts, like posts while dead/during night, utilize multiple accounts, use polling/wiki features, attempt to mimic host messages, post fake quotes of other players, or spam/slank excessively.
- Do not cheat. Announcing intention to cheat, yet not acting upon it, will still confer punishment.
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- Do not gamethrow or sabotage games. You are permitted to play terribly, but doing so with the intention to troll will confer punishment.
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- Do not discuss host decisions or replacements in the game thread, especially to gain an in-game advantage.
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- Do not employ out of game information in order to get an in-game advantage. This rule will be enforced loosely with the exception of alignment indicative information, which should instead be made known to the host and will be handled appropriately.
Try not to enable other players to do this either. You can help by not talking about the game outside the game thread.
- Do not employ out of game information in order to get an in-game advantage. This rule will be enforced loosely with the exception of alignment indicative information, which should instead be made known to the host and will be handled appropriately.
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- Do not attempt to weaponize the host.
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- Do not announce intent to replace out, or make posts that could easily be interpreted in that manner.
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- Do not strategically replace out.
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- Do not attempt to abuse loopholes in the rules in order to accomplish any of the above. If you are not sure if something is legal or not, communicate such to the host in your PM.
Gameplay
- This is a semi-open setup. There are two factions: the Town and the Coven. The Pariah is Coven for win conditions.
- The win condition for the Town is Defeat the Coven by killing all of their members.
- The win condition for the Coven is Reach parity with the Town.
- Days are 48 hours, nights are 24. There is a Day 1 execution.
- Voting is majority and plurality. If voting is tied, it is randomized among the tied players.
- The Coven will communicate through a special discord server.
- There is no factional kill, but see the Necronomicon Mechanics.
- If it is guaranteed that a certain faction will win the game, the game will end. This includes actions by players who have voted to nightskip, if all of them being locked would end the game.
- If the game would be decided based on timing (not only usage) of certain Day actions (including voting) then the game ends in a victory for the Coven.
- “No Execution” is always a valid vote, and always wins ties.
- Vote manipulative abilities cannot trigger majority.
- Individual roles are randomized. What roles are in play, however, are decided by the hosts. I will usually try my best to defy the player’s expectations.
- There are no last wills.
Role List
17 players
Town Power x2
Common Town x11
Coven Head
Random Coven x2
Random Pariah
Rolecards
Town
Veteran
Town Killing
Paranoid (Passive) - You become Paranoid of your visitors at the end of the night.
Alert (Day) - Heal yourself tonight. - 2 uses
Lie in Wait (Night) - Target a player. If you are Paranoid of them, you will attack them. - 4 uses
Pursuit (Night) - If your target visits anyone tonight, you will become Paranoid of them. - 1 use
Coven
Pariah
Necronomicon Mechanics
- Each day, the Coven collectively votes on which Coven member recieves the Necromicon.
- The Necronomicon unlocks specific Necronomicon abilities on each role. Most of these Necronomicon abilities kill alongside some other kind of effect.
- If there is no chosen member, it goes to the Coven Head, then to a random Coven member if the Coven Head is not alive.
- If the only evil player alive is the Pariah, they automatically receive the Necronomicon. They cannot otherwise recieve the Necronomicon unless they are in Coven chat.
Playerlist
- Ash
- Carbonated
Backups
Specs
- Ishmael