[RP] End of the Line - TERMINUS

(The gambler lady was okay, nobody really interacted with her. Same with the bartender, who beat carbonated in a battle of wits by never saying a single word to her.)

(The conductor was… okay? But his personality kinda came and went. The chef had no personality. I’ve called the second detective “Deus Ex Complication” to a few people and that’s just because her personality was just whatever was most annoying to the player she was talking to at the time.)

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((and thank you for my turtle back George III has some level of trauma but it will be taken care of))

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(…I forgot about the porter. He was meant to be a bit creepy, but ISHMAEL ALSO GOT TO HIM.)

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i liked how the chef was cranky with me at least i kinda forgot abt the gambler lady i was going to talk to her then emil walked in then i forgot

squirrel pls tell me you didn’t consider stealing my turtle

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would ionescu have killed him otherwise

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squirrel can i tell them all of your amazing first criminal idea

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no, but I did consider your pearls

I reconsidered once I felt your grip strength

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go for it

it wouldve fallen apart SO FAST

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No. Ionescu was always meant to be a [IMAGE NOT FOUND], though. I expected someone to die on board.

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two kids in a trenchcoat

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LMAO i meannn shes like 60 if you hit her she uhhh would probably go splat she’s just been hardened over time

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LMAO i love that impossible af to pull off but that would’e been really really funny

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starting to remember i mentioned turtle lady had grandkids at one point but that must’ve been to atlas only bc i didn’t get any follow ups

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fair

but Emil doesn’t take that many risks

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I was considering having them split apart once in the cabin and play out multiple interactions at the same time but that wouldve been a bit too much

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would’ve been really entertaining i can imagine though but yeah it’s hard to manage

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once the whole room thing was revealed that wouldve been so over

Squirrel has moved into the cabin room and also the entertainment room.

???

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anyway can’t wait for eotl 2, where someone else takes this game but makes it 5 times worse.

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two players. one detective that stands in the connecting room between them that arrests onsight. no player interactions.

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also i think the “players need to create rooms” concept isn’t great. for a lot of people who have small attention spans/don’t understand how to do it, it takes like 10 minutes to enter a room which is a pretty big barrier of entry for them.

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