There are genuinely too many spells
Enough to make a caster main play a martial in a system that isnt pf2e
I merely wrote the names of the 1st-level spells.
(No need to write 0-level cantrips; Iām supposed to know all of 'em.)
NGL, Iāve been focusing more on choosing my 1st-level spells. Iām kinda confused whether I still only have three spells on my spellbook, or whether I get one extra. (That, and Iām curious whether I can get āan extra 2nd-level spellā despite starting with none of them.) ((āWhy should I get extra?ā Because Ability Modifiers and Bonus Spells Table.))
Ye. For now though, Iām effectively a PC thatās slightly better than a Level 1 NPC ā¦also, I donāt know how long this campaign will be, but if will run for a while, then Iām considering the Magical Lineage trait for the 1st-level Shocking Grasp spell.
This is correct.
you get that when you get access to that level of spells normally
To clarify, I know I start with a spellbook with all cantrips and three 1st-level spells.
However:
My INT modifier is +2.
If I read this correctly, then I should be able to have five 1st-level spells in my spellbook.
Then there is also this:
Like⦠I wonāt be able to cast any 2nd-level spells since I start with none, but theoretically I should be able to cast one if such were to exist in my spellbook.
Still. To my understanding, I should be able to cast three cantrips and two 1st-level spells per day. (ā¦somehow, this feels underwhelming.)
it is
spellcasting is weak early game
Magus be like:

cant you cast infinite amount of cantrips per day?
nein thatās me
zone has a limited cantrip pool
i wonder how mid/late game combat would look like. coz u get so many actions per turn, and uād normally require immediate feedback on what happened before u proceed. would we just like give arete instructions on what to do?
oh he meant select 3 cantrips i see
zone has 3 cantrips per day, i have infinite
Yeah. Magiās gimmick is that they need to prepare spells at the start of each day.
My spellbook has all cantrips, and I get to choose five 1st-level spells. However, at SOD I need to choose which three cantrips and which two 1st-level spells I can use for that in-game day.
(actually i might be wrong here? the wiki says this but all the spellcasters on the wiki have lvl 0 spells have a small pool. hm)
misread, my original comment is right
Pretty sure itās you pick 3 cantrips, but then can cast those cantrips an infinite number of times per day
I may be wrong and conflating this with modern spellcasters, but
ā¦OOH. Cantrips are literally infinite-use.
Itās just that, while Sorcererās cantrips are set-in-stone once chosen, Magusā cantrips are selected each SOD.
I thought I only get to use up to three cantrips per day. Using infinite-amount of pre-selected cantrips is so much better.
wiki says 3 per day on most classes i checked except sorc
iām pretty sure this is wrong and just worded. badly. āspells per dayā on sorc is used to refer to how many you can cast, but on other things itās used to refer to how many you can store at start of day? although it might also be for everything else thatās the limit?
Not expended.
May be used again.
Ergo, infinite use.
The ānumber of cantripsā represents the number of variety that Magi get to use per day.
E.g.,
SOD1 I choose cantrips A, B, C. (Three cantrips.)
At D1, I can use A, B, and/or C any number of times; not just three times.
(Boy, I hope I am not regurgitating info you already know.)


