Stand up and end my turn
12, 10
Seeing that Arius is now holding the door open, Grimple 3 and Grimple 4 abandon their plan to repeatedly slam it home. Instead, Grimple 3 scuttles to the ceiling, and both of them pelt Zelsh with rocks, shouting and jeering angrily in Undercommon. But Zelshâs armor is sturdy, and their rocks bounce off it.
((can i crawl on the ground to reach the southern tile without falling?))
Sure, but it will be quite slow:
You can crawl 5 feet as a move action. Crawling incurs attacks of opportunity from any attackers who threaten you at any point of your crawl. A crawling character is considered prone and must take a move action to stand up, provoking an attack of opportunity.
(tyy. If i fall again I should just crawl)
((Pre-setting Ariusâ action: âSpend all movement to the right / east, and keep rolling -2 Acrobatic saves. If he falls after the first movement, then the second movement will be spent standing up.â))
Hi! To find out what I can do, say @discobot display help.
2
Ah. Didnât notice you rolled for me. We can use your roll for me. I like it more than my own.
11
If you move up to the square kitty-corner to Grimple 1, youâll be Squeezing, is that alright?
Squeezing : In some cases, you may have to squeeze into or through an area that isnât as wide as the space you take up. You can squeeze through or into a space that is at least half as wide as your normal space. Each move into or through a narrow space counts as if it were 2 squares, and while squeezed in a narrow space, you take a â4 penalty on attack rolls and a â4 penalty to AC.
Zelsh squeezes between some jugs, attempting to slash at the nearest grimple, but itâs hard to aim the sword when there are so many objects in the way, and he canât quite manage to land his strike.
(I heard back from Leafia over Discord)
12, 10