Paprika takes off her cross-body satchel and places it gently on the caravan floor beneath her feet, tucked away in a guarded position. She reaches to the floor and digs around a bit in her bag, placing her hand on a wand, but not taking it out yet.
Wanderer hatches a plan that involves carrying a valuable object to seemingly give it in exchange for passage through, but itâs a ruse so that he and a few others can get close to start a fight.
Heâll communicate this plan to the group in a hushed tone.
Alongside this heâll mention that the Bogarde prooobably want to rob the group.
Canary looks mildly conflicted, but slowly nods.
Paprika nods and kicks her feet a little bit more.
Drakor tapped his hood in acknowledgement.
(Avoiding nodding so they wonât know that he agrees)
Lionel does a short nod
Canary looks around at the others.
{âŚWhich of us are going? He only said âa few othersâ. All would be really suspicious.}
âIf you feel okay being close to boggards in combat, then you are included in âfew othersââ
Drakor tapped his hood again in agreement.
Canary gives an undecipherable look, and prepares to follow.
Paprika tilts her head back and forth and fiddles with her wand inside her bag, waiting to see if anyone else would volunteer.
(so, normally Iâd be inclined to say âyou both are expecting Potential Combat Soon, so no surprise round for anyoneâ, but based on the general strategy you seem to be planning, Iâm inclined to say âpeople approaching the boggards and pretending to allow themselves to be robbed make bluff checks, if successful those people can position themselves as they like within reason prior to combat and you all [including the wagon folks] get a surprise round at the start of combat, if unsuccessful combat starts now at your current positions with no surprise round for anyone. does that seem fair?)
Lionel points to some potions on his belt. The mutagen and reduce person extracts to be specific.
(But drinking them in the open seems a bad idea if we intend to then sneak)
By pulling out his pearl of power while walking over, Wanderer will attempt to be the center of attention to make his companions have an easier time bluffing.
(this will surely go well)
(ball is life)
(anything to make sure I somehow succeed a bluff check)
(we all made our builds have at least +8 bluff for this scenario right?)
(âŚlooks at +3)