spider time
11
9
(Both miss by a mile)
Both spiders snap at you, but even with the webbing slowing you, they can’t quite hit – one attack bounces off your armor, the other off your shield. Zelsh is up!
(tbc they both had a +4 bonus to hit (+2 base, +2 from flanking), but even with that, it wasn’t enough to bring them up to enough to hit)
(How is his ac affected by being entangled?)
Effectively a -2 penalty (because it’s a -4 penalty to Dexterity), bringing him from 19 down to 17
20
Okay.
(Roll again to check for crit? )
Yep, that’s right! This is a “critical threat” – make another attack roll with the same modifiers. If your second attack roll would also hit the spider, it’s a crit, otherwise it’s just a regular hit.
14
That confirms! You score a critical hit – rather than rolling 1d8 for damage and adding 7, you roll 2d8 and add 14

11