DC 14 option
@discobot roll 1d20
20
(roll Bluff)
(29 lmao)
(…well I was gonna try to do aid another but it turns out-)
The tracks aren’t exactly subtle — they were made by a horse, after all — and you can easily find and follow the trail. It doesn’t even particularly slow you down compared to normal travel.
well crap
Wanderer goes
14
(I’m telling the truth)
(Drakor feels this situation is very fishy and thinks she might be framed)
15, thanks for the debuff mutagen
just to be clear, if one member of your party is successfully following the tracks at [x] speed, you can follow that party member (although if you would rather follow yourself at half speed that is an option)
(all of us roll?)
Canary pauses for a moment to collect her breath, then follows the Wanderer.
(fair enough!)
“Suppose that would explain why she was in such a tearing hurry. She went that way.” He points south.
(this roughly aligns with the tracks)
only 1 person needs to roll although more than one can attempt to
(what is south. hm.)
oh
then yes im following wanderer