i knew one of you dumbasses was gonna say that
it doesnt even prevent spamming it just kills people and needlessly restricts shooting targets people still do spam a lot
People kept wanting a slank/spamvig when we were designing in FAM6 and I didnât end up including it b/c I just donât like them that much, but I see the design incentive and I donât think theyâre actively bad, just not suuuper important to me.
I do think itâs bad for games when one person posts so much that theyâre un-ISOable. Itâs nice to be able to reasonably parse the entirety of one personâs content
heartwarming: after seeing how angry villagers got in fam6 when the last wolf remaining was a lost wolf, the anni wolfteam did everything in their power to make sure that wouldnât be the case
actually speaking of spamvigs
a villager with a role that let them fakeclaim any role they wanted and Get that role for a cycle claimed, essentially, a spamvig d1 (vig a player in the top 10 posters)
on N1 all 10 of their targets were town and they shot the same player mafia were essentially strongman killing by bus driving with a random player
who happened to be the town dayvig
this is the story of how @Marshal got essentially vigged by town and strongmanned by mafia on N1 of anni
I did intentionally make sure the LWs werenât entirely lost (imo they actually had a pretty cool dynamic if both lived to. night one.)
I think it does have a point when you go inhe OP â30- or 300+ posts is badâ and then implement mechanics to make sure your words arenât empty, and I think that targeting restrictions on kills actually create interesting incentives to wolves to avoid them just shredding through their favorite SPKs.
I donât really have a horse in the race of Spamvig Specifically b/c I think itâs not hte most interesting targeting restriction nor the most interesting incentive structure but the pieces are fine
i think i brought up the fam6 ogi role in wolfchat as just a better implementation
youâre creating a role that says âthis can only target spks as wolfâ
we genuinely asked whether the post that got mimi modkilled was ogi viggable, to which hosts had to say âno and also weâre working on it.â suffice to say i donât think roles should be encouraging these kinds of conversations
or you know as town making it so the spam/slank cannot target anyone on the wolfteam
that sounds fine
itâs a mash a kill is gonna land in that pool 9/10 times anyway
itâs just a pointless restriction for the sake of pointless restrictions
and that was my POINT1
YOU MUFFIN
if youre an spk wolfteam wants dead theyâre just gonna find another way to kill you if the spamvig cannot target you
The players with 300+ posts in FAM6 D1 were:
Jinrou
Linda
Kyubey
soweli
boredofboredom
Marshal
neil_the_eel
asherlark
mimi
Apocryphal
None were targeted by a wolf N1 kill.
i think iâm gonna tear your kidneys out
is that okay?
I think that the overlap between people 300+ posting and SPKs is not actually suuuper high especially if the SPKs are aware of the restriction and abide by the soft postcap
i donât exactly think fam6 is the model wolfteam to be used for ideas of correct mechanical play