Probably more relevant example is like
Jane Sorcerer wants to smash down a reinforced door with no muscle on her bones.
Probably more relevant example is like
Jane Sorcerer wants to smash down a reinforced door with no muscle on her bones.
i need to stick to making characters less good at spotting things i spot myself
iâve had absolute idiots ânotice thingsâ because i noticed it and i want it to be known to others i noticed it
Sherlock Holmes is challenging to play in part because you will get owned super hard by dice rolls when you try to do actual investigative work
One time where metacurrency is goated actually
Simply take Thatâs Odd in pf2e and make the DM hate you
No rolls required!
Investigator pf2e solves this by letting you see the roll before you do the thing
well yes but also Thatâs Odd doesnât require any rolling and tells you something suspicious about literally every room you enter which makes investigating like
a lot easier 
Frankly Iâm not sure how D&D became the titan it was in the industry even before Critical Role, Stranger Things, and Covid made it mainstream popular
I could research this but itâs more efficient to outsource my opinions to ForumGPT
DM dependent
well unless youâre me in which case I forgot Locke had it oops
it is yes but honestly the entire class kind of is
Thatâs Odd does require the DM to put work in to specifically acknowledge it frequently which can be an ask
I donât think itâs great game design because it adds extra work to literally every room
The hacker can say âmy character leverages their background as a hacker to try to hack into this system.â John Barbarian does not have that background, so given John Barbarianâs life experiences, how does he try to hack into this system? I have asked the GM like âI donât live in this world but my character does and this is what I want to accomplish. Does my character know how given her background?â and been told âyesâ.
Even with charisma skills, I think the player needs to be bringing something to the table in terms of what their character is doing. âI lie to make the guard go away because I have high deceptionâ like no, tell me what you tell the guard.
tbh I think this particular example is one where using ~realistic DCs produces the outcome âJane Sorcerer who dumped strength cannot break down the reinforced doorâ rather than being an inherent issue of the system â like, depending on what the door is made of, that seems like around a DC 25, maybe closer to 20 if the door is reinforced but the underlying materials arenât that sturdy, which a character who has 8 strength and 0 ranks in Athletics will make 0% of the time (if itâs DC 20 they can occasionally do it with help)
this does mean that your burly athletic character will, at level 1, also usually fail to break down the door, but as long as youâre collectively willing to handle this in some reasonable way that isnât ârepeatedly reroll the check until you hit the DCâ (e.g. âallowing players to take 20 under some circumstancesâ) thatâs not necessarily a problem
Iâve probably talked about this before but oh well
The amount of people who want to be entertained rather than tell a collaborative story is
Well Iâm convinced itâs the majority of people who casually interact with the space
Even with charisma skills, I think the player needs to be bringing something to the table in terms of what their character is doing. âI lie to make the guard go away because I have high deceptionâ like no, tell me what you tell the guard.
I think the hacker example is valid but my LGS experience has shown that this is a massive ask apparently
Itâs the same problem of assuming competency
Wouldnât it be better for the collaborative narrative that we have the DM work with the player to come up with a convincing lie
This has problems but achieves the goal of the check making sense
I wasnât really considering the scenario where literally nobody could break down the door tbf, it was just the first thing that came to mind - you could replace âreinforced doorâ with any kind of barrier with a level appropriate athletics DC