582
You got N0’d lmao
Dead Special
Imagine dying frame 1 lmao sounds like a skill issue (Passive): At the start of D1, unstoppably die.
Town wincon but it doesn’t matter unless you somehow get revived
582
You got N0’d lmao
Dead Special
Imagine dying frame 1 lmao sounds like a skill issue (Passive): At the start of D1, unstoppably die.
Town wincon but it doesn’t matter unless you somehow get revived
583
Banish ImaginaryNeon to the New Age thread
Neutral Killing
Copy (Passive) - Inherit the abilities of a random neutral non-killer role. You may use them alongside the abiltiies from this role.
Banish (Night) - Exile target player. They are considered dead for your win condition. If they are a role made by ImaginaryNeon, they cannot be returned to the game.
Reach Final 4 alive. If you do, automatically kill all non-Neutral players. You also win if no one is alive at the end of the game.
584
Actually, Don’t Banish ImaginaryNeon to the New Age thread, Especially Since I Don’t Think Such a Thing Exists
Neutral Killing
Copy is Monochrome (Passive) - Inherit the abilities of a random neutral killer role. You may use them alongside the abiltiies from this role.
Bias hn (Night) - Revive target player. They are still considered dead for your win condition. If they are a role made by ImaginaryNeon, they instead win and exit the game.
Is there supposed to be a New Age thread? (Night) - Roleblock target player with an account newer than @ImaginaryNeon
Reach Final 4 alive. If you do, automatically kill all non-Neutral players. You also win if no one is alive at the end of the game.
585
Yummy Mafia Pocket
Mafia Social
Friends are the Family You Choose To Gaslight (Night, Infinite-Shot): Choose a player and add them to a neighborhood. You may create as many neighborhoods as you’d like, and you may choose to disband any of them at the end of a given phase.
Loose Lips Sink Ships (Day, 1-Shot): Target a player in one of your neighborhoods and learn which role they are.
Mafia win condition
586
Yummy Hot Pocket
Neutral Special
Ow fuck, too hot (Day, 4-Shot): Die.
You win if (one of) your flip(s) gets at least 5 likes before the end of the game.
587
In Parkour Civilisation…
Town Investigative
…Nobody jumps for the Beef (Night) - Target a player. You have an 80% chance to die immediately and go to Parkour Prison (a seperate dead chat where nobody else can talk to you), and a 20% chance to learn their alignment. - Infinite uses
…It’s much safer to jump for the Chicken (Night) - Target a player. You have a 20% chance to die immediately and go to Parkour Prison (a seperate dead chat where nobody else can talk to you) and an 80% chance to learn if they visited or were visited by anyone tonight. - Infinite uses.
Town win condition
588
589
Town Killing Town Killing
Town Killing
Town-Killing Town Killing (Night) - Target a player. If their role is labelled as Town, they will die.
Town Killing-Killing (Night) - Target a player. If their role is labelled as Killing, they will die.
Town Killing wincon.
590
Foongus
Town Offensive
Spore (Night) - Roleblock target player.
Eviolite (Passive) - Votes cast by or against you have 0.5x weight.
Effect Spore (Passive) - Players that visit you are randomly either roleblocked for the next night, or have their results delayed by a cycle.Town wincon.
After a member of the Mafia has died, converts into
591
Amoonguss
Town Offensive
Spore (Night) - Roleblock target player.
Toxic (Night) - Poison target player.
Stun Spore (Night) - Delay target player’s results by 2 cycles.
Effect Spore (Passive) - Players that visit you are randomly either roleblocked for the next night, poisoned, or have their results delayed by 2 cycles.Town wincon.