Popcorny 4: Salvation - MAFIA VICTORY

Popcorny 4: Salvation


Hosted by @Garfooled
Co-hosted by @Zugzwang
Reviewed by @Arete


Popcorn Mafia is an open setup created by Elmo and tweaked by Rainbowdash and Plessiez.

Rules:

  • Follow the Forum Game Rules.
  • Zero-posting for 24 hours and not meeting the minimum 10 game-related posts every 48 hours will lead to a replacement.

General Mechanics:

  • Before the game starts, mafia must elect a townie to be the gunbearer.
  • That player has until deadline runs out to shoot another player.
  • If the gunbearer does not shoot by deadline, they die and the mafia pick a new gunbearer.
  • If the gunbearer hits mafia, they keep the gun. If the gunbearer hits town, the gunbearer dies and the targeted townie becomes the new gunbearer.
  • The gunbearer is always announced and confirmed as innocent.
  • The gunbearer can shoot publically by pinging Zugbot along with “/shoot [@player]”
  • This game is nightless.
  • Deadline is 24 hours.

Rolelist:

Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Mafia Goon
Mafia Goon
Mafia Goon
Mafia Goon


Flavorless Rolecards:


Popcat :), Vanilla Town


Win condition: You win when all the mafia members are dead.

Popcat :O, Mafia Goon


Win condition: You win when the number of living mafia members is equal to or more than the number of living town.


Zugbot:

  • @Zugbot will be running this game.
  • To shoot a player, type “/shoot [playername]” in the thread and ping Zugbot. For example, to shoot Zugzwang, post “/shoot Zugzwang @Zugbot
  • The original gunbearer is chosen with a nightkill during N0, submitted in wolfchat with “$nightkill [playername]”.
  • If someone does not shoot by the deadline, the mafia will choose a new gunbearer with “/choose [playername]” in one of their role PMs.

Playerlist:

  1. @soweli
  2. @Hippopablompoyeetus
  3. @childe
  4. @MidnightMedic
  5. @wIKcXTtPgBqnSkZdTMCzy4
  6. @whatdafucc
  7. @Tasqar
  8. @Leafia
  9. @RetrogradeDusk
  10. @Frostwolf103
  11. @jay_lefaye

Backups:

  1. @TheBlueElixir

Spectators:

  1. @May
  2. @Ash
  3. @benguinedparbecue

About Zugbot

Zugbot is a bot made to host mafia games on FoL. It is currently experimental; if there are any bugs, report them to @Zugzwang and the game hosts.

Voting

Votes are placed with the same syntax that is usually used by the VC plugin on FoL. Voting is plurality only.

If the Votes Match VC Plugin parameter (at the bottom) is set to True, votes are resolved nearly the same way the VC plugin resolves them. The exceptions to this are:

  • Votes that match no players will be removed.
  • Characters that can’t be in Discourse usernames are removed from votes before processing.

If the Votes Match VC Plugin parameter is set to False, then in addition to the above ways Zugbot differs from the VC plugin, Zugbot will also remove votes that are substrings of multiple playernames (and not an exact match for any of them). For example, a vote for ‘g’ when both “wrongboy” and “Zugzwang” are living players would be removed.

Action Submission & The Factional
  • Actions are submitted on the forum, with the exception of the mafia factional kill.
  • All publicly submitted actions need a ping to Zugbot.
  • Privately submitted actions do not need a ping to Zugbot.
  • If multiple different actions are submitted in the same post, they will all be processed, but may end up out of order.
    • This is an issue only if multiple of those actions have instant effects.
    • If multiple actions for the same ability are submitted, exactly one will go through. It is not guaranteed which this is (so do not do this).
  • If you have an action, the syntax needed to use it is explained in your rolecard.
  • Instant actions should be processed in under a minute (likely within 10 seconds). Even if an action is not instant, it will provide immediate acknowledgement, to show it has been seen.
    • This applies even if the action has been roleblocked.
    • If an action does not do this:
      • You may have mistyped the syntax or mispelled a username
      • There may be a bug in the bot (during testing, this is the most likely outcome)
      • Zugbot may have went offline
  • The mafia factional kill is submitted in wolfchat on Discord, through the Discord bot there.
    • The command to submit the nightkill is “$nightkill [player]”.
  • The factional is mandatory and not assigned.
Health and Protection
  • All players have a health value, which is initially set to 1.
  • When a player’s health goes to 0 or below, they die.
  • All kills, unless otherwise specified, deal 1 damage.
  • All protections, unless otherwise specified, protect from 1 damage.
  • Protection acts like a shield that is depleted before health is damaged.
  • Unless roles change this, everyone’s protection is reset to 0 at day start.
Willpower and Roleblocking
  • All players have a willpower value, which is by default set to 0 (and can be negative).
  • Some actions have a minimum required willpower to use - if your willpower is below the required amount, your action will fail.
    • Some actions do not have a minimum, and will work regardless of willpower.
  • Unless otherwise specified, you the minimum willpower to use an action is 0.
  • Roleblocks subtract an amount of willpower - if not specified, they subtract 1.
  • Unless roles change this, everyone’s willpower is reset to 0 at day start.
Focus and Redirection
  • Every ability (not player!) has a focus value.
  • Every instance of redirection from one player to another has:
    • the player who’s being redirected to
    • a redirection strength
    • a value to increase the focus by, if the action is redirected (will be greater than 0)
  • A target is repeatedly changed by redirections until there are no more redirects, or the focus exceeds or equals the redirection strength. In more detail: For each target of an action,
    • If the target has no redirection effects on them, stop. The target is not changed.
    • If the ability’s focus is greater than or equal to the redirection strength, stop. The target is not changed.
    • If the target has a redirection and the ability’s focus is less than the redirection strength, increase* the focus by the specified value, and change the target. Now, repeat the process with the new target.

*The focus is increased only for the purposes of this target’s resolution. The focus will not have increased for the resolution of other targets, nor will it have permanently increased.

Further Details

If an action has both an instant part, and a phase-end part, redirections are processed independently both times*, and each part has a seperate focus value.

*This means, if I target Zugbot, and:

  • During the day, there’s a redirection from Zugbot to Maybot, which is stronger than my instant focus value
  • At day end, there’s a redirection from Zugbot to Wrongboy, which is stronger than my phase-end focus value
  • There are no redirection effects of sufficient strength on Maybot or Wrongboy, at the relevant times

Then, my instant action targets Maybot, and my phase-end action targets Wrongboy.

Bot Commands
  • All players have access to “/votecount”. This can be submitted in your PM to request a votecount, which is posted in the main thread.
    • The player who requested the votecount is not stated.
    • Of course, do not spam this.
  • The host has access to:
    • /modkill [player] - This modkills the target player.
    • /sub [current_player] [player_to_be_added] - This replaces current_player with player_to_be_added.

Parameters for this game

Day length: 8760 hours, 0 minutes
Night length: 31 hours, 0 minutes
Action Deadline: 2 minutes before phase change
Multivoting allowed: False
No-Exe allowed: True
No-Exe wins ties: True
Votes Match VC Plugin: True
Minimum Delay Between Votecounts: 120 minutes
Minimum Postcount Between Votecounts: 10 posts
Hosts: Zugzwang, Zwischenzug, Garfooled

About Zugbot

Zugbot is a bot made to host mafia games on FoL. It is currently experimental; if there are any bugs, report them to @Zugzwang and the game hosts.

Voting

Votes are placed with the same syntax that is usually used by the VC plugin on FoL. Voting is plurality only.

If the Votes Match VC Plugin parameter (at the bottom) is set to True, votes are resolved nearly the same way the VC plugin resolves them. The exceptions to this are:

  • Votes that match no players will be removed.
  • Characters that can’t be in Discourse usernames are removed from votes before processing.

If the Votes Match VC Plugin parameter is set to False, then in addition to the above ways Zugbot differs from the VC plugin, Zugbot will also remove votes that are substrings of multiple playernames (and not an exact match for any of them). For example, a vote for ‘g’ when both “wrongboy” and “Zugzwang” are living players would be removed.

Action Submission & The Factional
  • Actions are submitted on the forum, with the exception of the mafia factional kill.
  • All publicly submitted actions need a ping to Zugbot.
  • Privately submitted actions do not need a ping to Zugbot.
  • If multiple different actions are submitted in the same post, they will all be processed, but may end up out of order.
    • This is an issue only if multiple of those actions have instant effects.
    • If multiple actions for the same ability are submitted, exactly one will go through. It is not guaranteed which this is (so do not do this).
  • If you have an action, the syntax needed to use it is explained in your rolecard.
  • Instant actions should be processed in under a minute (likely within 10 seconds). Even if an action is not instant, it will provide immediate acknowledgement, to show it has been seen.
    • This applies even if the action has been roleblocked.
    • If an action does not do this:
      • You may have mistyped the syntax or mispelled a username
      • There may be a bug in the bot (during testing, this is the most likely outcome)
      • Zugbot may have went offline
  • The mafia factional kill is submitted in wolfchat on Discord, through the Discord bot there.
    • The command to submit the nightkill is “$nightkill [player]”.
  • The factional is mandatory and not assigned.
Health and Protection
  • All players have a health value, which is initially set to 1.
  • When a player’s health goes to 0 or below, they die.
  • All kills, unless otherwise specified, deal 1 damage.
  • All protections, unless otherwise specified, protect from 1 damage.
  • Protection acts like a shield that is depleted before health is damaged.
  • Unless roles change this, everyone’s protection is reset to 0 at day start.
Willpower and Roleblocking
  • All players have a willpower value, which is by default set to 0 (and can be negative).
  • Some actions have a minimum required willpower to use - if your willpower is below the required amount, your action will fail.
    • Some actions do not have a minimum, and will work regardless of willpower.
  • Unless otherwise specified, you the minimum willpower to use an action is 0.
  • Roleblocks subtract an amount of willpower - if not specified, they subtract 1.
  • Unless roles change this, everyone’s willpower is reset to 0 at day start.
Focus and Redirection
  • Every ability (not player!) has a focus value.
  • Every instance of redirection from one player to another has:
    • the player who’s being redirected to
    • a redirection strength
    • a value to increase the focus by, if the action is redirected (will be greater than 0)
  • A target is repeatedly changed by redirections until there are no more redirects, or the focus exceeds or equals the redirection strength. In more detail: For each target of an action,
    • If the target has no redirection effects on them, stop. The target is not changed.
    • If the ability’s focus is greater than or equal to the redirection strength, stop. The target is not changed.
    • If the target has a redirection and the ability’s focus is less than the redirection strength, increase* the focus by the specified value, and change the target. Now, repeat the process with the new target.

*The focus is increased only for the purposes of this target’s resolution. The focus will not have increased for the resolution of other targets, nor will it have permanently increased.

Further Details

If an action has both an instant part, and a phase-end part, redirections are processed independently both times*, and each part has a seperate focus value.

*This means, if I target Zugbot, and:

  • During the day, there’s a redirection from Zugbot to Maybot, which is stronger than my instant focus value
  • At day end, there’s a redirection from Zugbot to Wrongboy, which is stronger than my phase-end focus value
  • There are no redirection effects of sufficient strength on Maybot or Wrongboy, at the relevant times

Then, my instant action targets Maybot, and my phase-end action targets Wrongboy.

Bot Commands
  • All players have access to “/votecount”. This can be submitted in your PM to request a votecount, which is posted in the main thread.
    • The player who requested the votecount is not stated.
    • Of course, do not spam this.
  • The host has access to:
    • /modkill [player] - This modkills the target player.
    • /sub [current_player] [player_to_be_added] - This replaces current_player with player_to_be_added.

Parameters for this game

Day length: 8760 hours, 0 minutes
Night length: 31 hours, 0 minutes
Action Deadline: 2 minutes before phase change
Multivoting allowed: False
No-Exe allowed: True
No-Exe wins ties: True
Votes Match VC Plugin: True
Minimum Delay Between Votecounts: 120 minutes
Minimum Postcount Between Votecounts: 10 posts
Hosts: Zugzwang, Zwischenzug, Garfooled

Night 0 begins now.

Ping

@jay_lefaye
@wIKcXTtPgBqnSkZdTMCzy4
@soweli
@whatdafucc
@MidnightMedic
@childe
@Frostwolf103
@Leafia
@RetrogradeDusk
@Tasqar
@Hippopablompoyeetus

@childe now has the gun!

Day 1 has begun.

Ping

Pretty sure Childe is a wolf.
My reasoning is this: Wolves are known for killing. Childe has a gun. Therefore, only Childe can kill. So Childe must be a wolf.

2 Likes

Im town

1 Like

Im a wolf

1 Like

Are you willing to accept being potentially shot to prove it?

I confess
Im so sorry everyonei cant do this.

2 Likes

This has convinced me. Locktown.

I dont think i should need to & am not great at accuracy in popcorn but sure; iirc you just need 3 people in towncore

Very slightly wolfy reply I feel. Very light scumread.

This is fair.

Btw is there emergent long-form popcorn meta im only familiar with wolfia

Just three clears vs three wolves + the gunholder for one more clear?

Not that I’m aware of.

i mean you don’t need to clear the gunholder beforehand; in that sense once you have 3 (or whatever the number of living wolves is) people everyone agrees to be town you can just auto through everyone else (in theory)