FoL Awards 2023 - Discussion Thread

Status update

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Basically what Iā€™m hearing is that we need to get good at wolfing. Perhaps we need some kind of Initiative

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When do noms close?

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I think thereā€™s a lot of good wolfs on this forum just none of them have been nominated

as the host hard disagree they fucking sucked

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conceptually they wereā€¦ okay
not the best
but they were okay

Get nominated idiot

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idk tho
I kinda think thereā€™s not many improvements you could make
other than like
if someone gets like 5 people declaring war on them the war instantly processes?

I tthink wars independently Themselves were jsut okay but I specifically liked the way that having the unique ITA mechanic allowed for more creativity in role design

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this is actually genuinely a big improvement
but otherwise see my thoughts here

ah fair

(mostly the last part)

luckily no one actually died to being an attacker but this is mostly because of tutuu and Someone

Like the Warcop and the war rolecop (which allowed for Someoneā€™s fakeclaim which creatuvely wasted town KP) and tutuuā€™s role causing her to seek specific players to declare war with and the silent ITAs that let wolves decide whether to ā€œstamp of approvalā€ existing wars or create their own for a lower chance and such were fun interactions that allowed for like. Emergent strategy

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My enjoyment of it is obviously influenced by the fact that no attackers died but I think the game was designed such that attacker death was mostly an empty threat to encourage cooperation rather than an actual common occurrence, and it has to be Present to make all those mechanics I mentioned Interesting, yā€™know

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I think for a game to stand out it has to have some sort of unique mechanic, otherwise itā€™s mainly just a bland game, no matter how many interesting roles you try to come up with, their overall impression will never be greater than the impression of something new. I think this is why games hosted by eevee are usually chaotic fun messes because they are all unique in some sense. I think the war mechanic did a good job at this.

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Yeah fair
7% chance moment

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Iā€™ll never get over when I hit someone with a 1% ita chance as a wolf.

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Iā€™ll never get over when I Donā€™t hit someone with an 80% ITA chance as a wolf

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