95
converts into...Zhack, Blood Reaper
Town Killing
Eternal Damnation (Passive) - Should you die, you cannot be healed nor revived. You may still use you abilities while dead.
Fueled by Blood (Passive) - If you are bled by anyone other than yourself, you will reflexively bleed them back.Red Siphon (Day) - Bleed target player. If they are already bleeding, they cannot be healed. Gain 1 use of Blood Spike - 3 uses
Blood Spike (Night) - Kill target player. If they are bleeding, this ability fails. - 0 uses
Self Sacrifice (Night) - Bleed yourself. Gain 2 uses of Blood Spike. 1 useDefeat all members of the Informed Minority and any neutrals that directly oppose your win condition.
96
Zhack, Bleeding Heart
Mafia Killing
Hellfire Spite (Passive) - Immune to occupation and redirection while bleeding. Immune to death while not bleeding.
Black Siphon (Day) - Bleed target player. If they ever die, their class and logs will not be shown. - 1 use
Liquid Ruby (Day) - Bleed yourself. Gain 1 use of Blood Trap. - Inf useBlood Trap (Night) - Occupy target player. If they did not act, kill them instead. 1 use (If converted, add any uses of Blood Spike to this ability)
Gain parity with the Uninformed Majority and defeat any neutrals that directly oppose your win condition.