The beatings will continue until townplay improves: Part 2 - The Chessening
Hosted by @Ash and @Leafia on @MagnusCarlsen
Reviewed by Willow
Rules
Follow the Global Rules, as well as the Forum Game Rules.
This game has a minimum post count of 10 game-relevant posts per in-game day. Failure to meet will result in a warning the first time, substitution the second time. 0 posting will instead result in substitution on the first time.
Alts are allowed and do not have to disclose their identity to the hosts.
Mafia chat will be immediately made public after the end of game.
Setup Information
9x Vanilla Town
2x Mafia Goon
Sample Role PMs:
- Flavor is NAI and has already been randomized from this site: List of chess players | Wikipedia. You are allowed to flavor claim.
- The Mafia factional kill is not assigned.
- The Mafia factional kill is mandatory. If no factional kill is submitted, the kill will be determined randomly from among living members of the town.
- The Mafia will communicate through a private Discord server.
Gameplay Information
- Phases will begin and end at 9:00 PM.
- Days are 48 hours. Nights are 24 hours.
- Eliminations are plurality only unless in ELo.
- Sleep is a valid vote.
- Tied votes will result in a player being eliminated at random from among the tied players.
- Self-votes are not considered valid votes.
- Votes are locked in ELo (eliminate-or-lose) scenarios, but not in MeLo (miseliminate-and-lose) scenarios.
- Voting will follow this format (see Section II).
- If a player needs to be modkilled during the day, their alignment will not be revealed until the day phase is over. Additionally, the day might immediately end with the modkill, depending on the situation. This is left to host discretion.
- A 0-posting player, going into the night, CANNOT make it alive to the next day (if no replacement is found). If no replacement is found, we will extend the night phase by 24 hours. If we still can’t find one, the slot will be modkilled.
Players
- @Zone_Q11 - Killed N2, Town
- @iamagummybear - Executed D1, Town
- @Aleph (Ishmael)
- @apennine
- @Frostwolf103 Executed D2, Town
- @pandora
- @spookycat27 - Killed N1, Town
- @Mistyx
- @Childe
- @Jaiden
- @Carbonated
Replacements
- May
Threadmarks
Start of Day 1
End of Day 1 - Gummy is executed and flips Town.
Start of Day 2 - Spooky dies and flips Town.
End of Day 2 - Frostwolf is executed and flips Town.
Start of Day 3 - Zone dies and flips Town.