Grand Idea Thread - Moderated

170

Town Conspiracy Theorist

Town Investigative

THE ALIENS!!! (Passive) - At the start of the game, 1/2 of the scum members (rounded down) are marked as Aliens, and recieve a passive called From Outer Space in addition to their normal rolecard.

From Outer Space (Passive) - This passive is removed from your flip.

Tin Foil Hat (Passive) - You are immune to roleblocks from players with the From Outer Space passive. Any investigations targeting you roleblock you.

THEY’RE HERE!!! (Night) - Learn if target player has From Outer Space. - Infinite uses

171

The Map from Dora the Explorer

Town Social

Map to El Dorado! (Night) - Give a map item to target player. The item may not be used alongside other actions, except factional actions. - 1 use

Map (Night) - Use this item to uncover another item!

Another Map (Night) - Use this item to uncover another item!

Yet Another Map (Night) - Use this item to uncover another item!

Treasure Chest from El Dorado (Night) - You die. You are revived the next day. Yes, you do flip.

Converts into 172, The Map from Live Action Dora

172

The Map from Live Action Dora

Mafia Social

Map to El Drogado! (Night) - Give a map item to target player. This map may not be used alongside other actions, except factional actions. When attempting to use the final item, they do not revive. - 1 use

Map (Night) - Use this item to uncover another item!

Another Map (Night) - Use this item to uncover another item!

Yet Another Map (Night) - Use this item to uncover another item!

Treasure Chest from El Dorado (Night) - You die. You are revived the next day. Yes, you do flip.

note that the recipient of the item is not told what the next stages are, for both classes.

1 Like

173

Anarchist Katze

Neutral Offensive

Down with the Mafia Championship (Passive) - Starting N1, all players who have participated in an in-game event recieve the following passive. If no events are possible, then 1/2 of Town and 1/4 (min 1) of Mafia gain the following passive. Only mafia members are informed.

Champs Participant (Passive) - You may not act the night you gain this passive. The next night, you may act twice.

Forced Retirement (Night) - Target a player. If they have Champs Participant, they die. - Infinite uses

Eliminate all players who have Champs Participant & any potential to get more players with Champs Participant. If you do this, you leave the game victorious.

174

Fenrir

Mafia Special

Unbound (Passive) - You cannot be roleblocked.

Devour the Sun (Night) - Once per game, upon activation, you may inform all players that Ragnarok is arriving. On the following day after tomorrow (d3 if used on n1), the day will end instantly if you are still alive.

1 Like

175

Amelia Watson

image
Town Investigative

Sharp Eye (Passive) - Playing all those FPS games paid off! Your investigation results bypass framing.

Time Travel (Night) - Let’s travel to when it all began. Check which alignment the target player was on the previous night. - Infinite Uses (Useable starting Night 2)

Defeat all members of the Informed Minority and any neutrals that directly oppose your win condition.

Converts to:

176

Smol Ame

image
Mafia Investigative

Toxic as Fuck (Passive) - Your gamer rage is no match for your sick moves! You’re immune to being roleblocked.

Ground Pound (Night) - Nothing beats a ground pound! Ground pound the target player’s mom to find out what their class type was on the previous night. - Infinite Uses (Useable starting Night 2)

Gain parity with the Uninformed Majority and defeat any neutrals that directly oppose your win condition.

2 Likes

177

Anointed Presenter

Town Social

Thunderous Oration (Passive) - All players will be informed that you are the Anointed Presenter. Additionally, if you are killed at night, only town votes will count the next day.

Damnable Offense (Day) - Players who vote target player will have their vote doubled while voting that player. - 2 uses.

Defeat all members of the Informed Minority and any neutrals that directly oppose your win condition.

Converts into

178

Fallen Presenter

Mafia Social

Thunderous Oration (Passive) - All players will be informed that you are the Anointed Presenter.

Damnable Offense (Day) - Players who vote target player will have their vote doubled while voting that player. - 2 uses.

Song and Dance (Day) - The day ends early with no execution. - 1 use, cannot be charged.

Gain parity with the Uninformed Majority and defeat any neutrals that directly oppose your win condition.

179

The Mind Flayer :shield: :crossed_swords:

Neutral Killer
Insanity (Passive) - You are immune to death at night, occupation and redirection.
Mindstorm (Passive) - Once per night you may guess a player’s class. If you are correct you will empower your attack via Mind Read . You will gain a one-night buff depending on who you kill with this passive. This passive will be disabled if you guess incorrectly twice. Cannot Target the King.
Insight (Day) - Gain a clue to your target’s class type. You receive the same results as princess. [4 Uses]
Mind Read (Day) - You will see who your target visits tonight. [4 Uses]
Brain Destruction (Night) - Kill a player. You will be able to choose who they target tonight, bypassing redirection immunity. You may not redirect the King. [Infinite Uses]
Whispers of Insanity (Night) - Cause a player to commit suicide, destroying their logs and allowing you to determine what they flip as the next day. You will receive their real class and their logs. [1 Use, Cannot Target the King]
Possible Buffs Gained:

  • Killer: Gain an addition use of Whispers of Insanity.
  • Offensive: You will occupy everyone visiting you, bypassing occupy immunity.
  • Support: You will heal yourself tomorrow night, curing infection and bleed.
  • Social: You will be guaranteed to visit your target.
  • Investigative: All uses of Insight and Mind Read will be replenished. Your visits will be hidden from Investigators.
  • Special: You will appear as the class of your choice to investigators.

Goal: Destroy both the major factions and any neutrals who may stand in your way.

1 Like

137

Confider

Grey Angler Special

Purely Mortal (Passive) You cannot become Ghoulish or Converted

Direct Focus (Day) You will target a player and if they are Ghoulish you will be aware of it.
2 Uses

Mortal Instinct (Night)
Choose a player to kill at night. If they are Ghoulish or they didn’t vote last day you will kill them.
Unlimited Uses.

Defeat all members of the Informed Minority and any neutrals that directly oppose your win condition.
[/quote]

Updating this role.

1 Like

For the next person the number you’ll do is 180.

180

Chocolate Townie

You have no abilities other than your voice and your vote.

Defeat all members of the Informed Minority and any neutrals that directly oppose your win condition.

181

Mafia Strategist

Mafia Special

Excessive Preparation (Passive) - On N0, either swap the roles of two mafia players up to twice or give the following 1-shot abilities to members of the mafia (can be stacked on a player)

  • 1-shot jailkeep
  • 1-shot slankvig (kills in bottom 3 posters of previous day); cannot be used if it would lead to a lylo bypass
  • 1-shot tracker
  • 1-shot non-kp gravedig
  • 1-shot neighborizer

182

Rafaam

Mafia Offensive

I’ll Take That (Night) - Each Night, swap this role with the role of another player.

As is obvious, swapping roles with a player does not change alignment
Just leaving this note for when it inevitably is misunderstood

183

Terror of the Night

Town Offensive

Faceless Terror (Passive) - You cannot be the target of any night abilities. Additionally, you cannot be converted into any faction. (Night abilities that would target you instead are treated as though the did not occur.)
Undying Fright (Passive) - Your flip will be redacted to all players aligned with the Town, and revealed to all who are not aligned with the Town. Additionally, you may use your abilities while dead and may use them as though they had infinite uses.

Shadow of Agony (Night) - Occupy target player. You cannot target the same player twice in a row. Inf uses
Grasping Tendril (Night) - Remove Occupation immunity from target player for tonight, then occupy them. You cannot target the same player twice while dead. 2 uses
The Terror of the Damned (Night) - If target player is not aligned with the Town and they acted tonight, remove their occupation immunity and occupy them for the rest of the game. 0 uses, cannot be charged.

Defeat all members of the Informed Minority and any neutrals that directly oppose your win condition.

184

Mind Dagger

Equipment Social

Equipment (Passive) - The player who begins with this rolls another card, except they have this card in addition to that one. If this player dies, a vote is held to see who gets this equipment next.

Extract Thoughts (Night) - Tonight, you will recieve all information that target player would recieve. They will not recieve any information tonight. Inf uses
Cerebral Severance (Night) - Kill target player. You will learn all feedback that they have recieved throught the game. 1 use per player.

This is an Equipment, and thus does not have a winning condition.

Not sure how well this one will be recieved.

185

Town Angleshooter

Town Social

Breaking (Games) Bad(ly) (Passive) - You may speak to people outside of the game thread freely without breaking the rules as long as the host is feasibly able to see the chat.

186

Mafia Angleshooter

Mafia Social

Breaking (Games) Bad(ly) (Passive) - You may speak to people outside of the game thread freely without breaking the rules as long as the host is feasibly able to see the chat.

3 Likes

187

Asclepius

Town Support

Legendary Doctor (Night) - Each Night, you may doctor a player for the cycle and make them immune to bleeding and poison for the rest of the game. Gain a use of Medicine of Resurrection is you would save a player from a killing effect.
Medicine of Resurrection (Night) - Revive a player. Also get smited from the heavens and die. - 0 Uses

1 Like

188

Professor Oak


Town Investigative

The Great Question (Night) - Each night, learn which gender your target’s role is. Have fun hosts.

4 Likes

189

Pokemon Trainer

Town Offensive

Gotta Catch Em All (Passive/Night) - Whenever a player is the target of a manipulative ability or ends the day with a vote on them, they gain 2 damage points. You will always fail to visit players who do not have 10 or more damage points with this ability. Each Night, you may target a player to make them your subordinate. On non-consecutive nights, you will additionally be able to command surbodinates to target a player. If they refuse your order, they will be roleblocked.

190

Pokemon Trainer

Mafia Offensive

Gotta Catch Em All (Passive/Night) - Whenever a player is the target of a manipulative ability or ends the day with a vote on them, they gain 2 damage points. You will always fail to visit players who do not have 10 or more damage points with this ability. Each Night, you may target a player to make them your subordinate. On non-consecutive nights, you will additionally be able to command subordinates to target a player. If they refuse your order, they will be roleblocked.

1 Like

191

Senator Armstrong

Town Killer

Nanomachines, Son (Passive) - Whenever a player attempts to kill you during the day, they will die instead.

3 Likes

192

Texas Red

Mafia Killer

Many men had tried to take him and that many men were dead (Passive) - You are a lost wolf. Your presence will be announced to the entire game. Your wolf team will know your identity, but you do not know them.

Notches on his pistol numbered one and 19 more (Day) - Once during the game on Day 2 or later, you may shoot a player. If they are not town, you will join mafia chat (but they will still die). If they are town, you will join mafia chat at the end of the following day.